godot/modules/mono/glue
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
GodotSharp [Mono] Added Shuffle method to Array 2020-11-07 11:26:54 +03:00
arguments_vector.h Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
base_object_glue.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
collections_glue.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gd_glue.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
glue_header.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
nodepath_glue.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
rid_glue.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
scene_tree_glue.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
string_glue.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
string_name_glue.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00