godot/modules/SCsub
Rémi Verschelde 3a2ca68af3 SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs,
Export should only be used when exporting *new* objects.
2018-09-28 14:07:39 +02:00

24 lines
508 B
Python

#!/usr/bin/env python
Import('env')
env_modules = env.Clone()
Export('env_modules')
env.modules_sources = [
"register_module_types.gen.cpp",
]
for x in env.module_list:
if (x in env.disabled_modules):
continue
env_modules.Append(CPPFLAGS=["-DMODULE_" + x.upper() + "_ENABLED"])
SConscript(x + "/SCsub")
if env.split_modules:
env.split_lib("modules", env_lib = env_modules)
else:
lib = env_modules.add_library("modules", env.modules_sources)
env.Prepend(LIBS=[lib])