godot/modules/nativescript
Karroffel 135c2112ad added an optional parameter to OS symbol lookup
When looking up a symbol from a library, previously an error was
shown when the symbol did not exist. That caused confusion when the
lookup was completely optional.
This adds a new parameter to that method so that those errors can
be handled manually if needed.
2017-07-27 11:13:21 +02:00
..
api_generator.cpp [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
api_generator.h [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
config.py [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
godot_nativescript.cpp [NativeScript] forgot to uncomment userdata return 2017-07-24 16:36:26 +02:00
godot_nativescript.h [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
nativescript.cpp [NativeScript] call _init on instance creation 2017-07-27 11:12:49 +02:00
nativescript.h [NativeScript] call _init on instance creation 2017-07-27 11:12:49 +02:00
register_types.cpp added an optional parameter to OS symbol lookup 2017-07-27 11:13:21 +02:00
register_types.h [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
SCsub [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00