godot/tools/editor/plugins
marynate 14350d2c41 Change key move behavior of canvas item editor to ignore zoom level; Add
alt + arrow key as local base move mode; Control + arrow key as local +
rotation move mode
2014-05-10 10:36:36 +08:00
..
animation_data_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_data_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_item_editor_plugin.cpp Change key move behavior of canvas item editor to ignore zoom level; Add 2014-05-10 10:36:36 +08:00
canvas_item_editor_plugin.h Change key move behavior of canvas item editor to ignore zoom level; Add 2014-05-10 10:36:36 +08:00
collision_polygon_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
collision_polygon_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
path_2d_editor_plugin.cpp Move point in Path2D edtitor now respect snap configure; Press Alt when 2014-04-03 16:36:01 +08:00
path_2d_editor_plugin.h Move point in Path2D edtitor now respect snap configure; Press Alt when 2014-04-03 16:36:01 +08:00
path_editor_plugin.cpp Make secondary handle 50% transparent in Path editor to distinguish from 2014-04-03 18:41:43 +08:00
path_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_plugin.cpp Implement Shift+F1 as contextual help hotkey for script editor; There's 2014-05-06 19:21:21 +08:00
script_editor_plugin.h Implement Shift+F1 as contextual help hotkey for script editor; There's 2014-05-06 19:21:21 +08:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
shader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_editor_plugin.cpp Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
spatial_editor_plugin.h Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
sprite_frames_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sprite_frames_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theme_editor_plugin.cpp -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
theme_editor_plugin.h -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
tile_map_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
tile_map_editor_plugin.h heck 2014-04-19 16:46:52 -03:00
tile_set_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
tile_set_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00