It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
54 lines
1.7 KiB
XML
54 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="InputEventJoypadMotion" inherits="InputEvent" category="Core" version="3.0-alpha">
|
|
<brief_description>
|
|
Input event type for gamepad joysticks and other motions. For buttons see [code]InputEventJoypadMotion[/code].
|
|
</brief_description>
|
|
<description>
|
|
Stores information about joystick motions. One [code]InputEventJoypadMotion[/code] represents one axis at a time.
|
|
</description>
|
|
<tutorials>
|
|
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="get_axis" qualifiers="const">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_axis_value" qualifiers="const">
|
|
<return type="float">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_axis">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="axis" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_axis_value">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="axis_value" type="float">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="axis" type="int" setter="set_axis" getter="get_axis">
|
|
Axis identifier. Use one of the [code]JOY_AXIS_*[/code] constants in [@global Scope].
|
|
</member>
|
|
<member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value">
|
|
Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|