They provide an interface to implement PacketPeer, StreamPeer, and NetworkedMultiplayerPeer via GDNative.
61 lines
3 KiB
C++
61 lines
3 KiB
C++
/*************************************************************************/
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/* stream_peer_gdnative.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef STREAM_PEER_GDNATIVE_H
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#define STREAM_PEER_GDNATIVE_H
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#include "core/io/stream_peer.h"
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#include "modules/gdnative/gdnative.h"
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#include "modules/gdnative/include/net/godot_net.h"
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class StreamPeerGDNative : public StreamPeer {
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GDCLASS(StreamPeerGDNative, StreamPeer);
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protected:
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static void _bind_methods();
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godot_net_stream_peer *interface;
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public:
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StreamPeerGDNative();
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~StreamPeerGDNative();
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/* Sets the interface implementation from GDNative */
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void set_native_stream_peer(godot_net_stream_peer *p_interface);
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/* Specific to StreamPeer */
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Error put_data(const uint8_t *p_data, int p_bytes);
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Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
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Error get_data(uint8_t *p_buffer, int p_bytes);
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Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
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int get_available_bytes() const;
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};
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#endif // STREAM_PEER_GDNATIVE_H
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