godot/editor/import
Rémi Verschelde c8a5400654
Merge pull request #24241 from Rubonnek/move-to-initializer-list
Moved member variables to initializer list
2018-12-12 09:25:34 +01:00
..
editor_import_collada.cpp Reverse bitangent on everythings to ensure default normal map behavriour is consistent 2018-12-08 13:43:46 +11:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp Reverse bitangent on everythings to ensure default normal map behavriour is consistent 2018-12-08 13:43:46 +11:00
editor_scene_importer_gltf.h Moved member variables to initializer list 2018-12-11 18:33:01 -05:00
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp Baker fixes 2018-10-07 11:18:44 -03:00
resource_importer_scene.h Baker fixes 2018-10-07 11:18:44 -03:00
resource_importer_texture.cpp Do not normalize normal map when disabled, fixes #20761 2018-11-25 17:05:35 -03:00
resource_importer_texture.h
resource_importer_wav.cpp Add backward looping support to AudioStreamSample (wav files) 2018-10-28 19:37:14 +01:00
resource_importer_wav.h
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00