godot/scene
Juan Linietsky 98c086edaf -fix forced texture repeat in Polygon2D, now depends on texture.
-added a new function, Camera::is_position_behind to aid to unproject(), fixes #1725
2015-04-28 22:05:01 -03:00
..
2d -fix forced texture repeat in Polygon2D, now depends on texture. 2015-04-28 22:05:01 -03:00
3d -fix forced texture repeat in Polygon2D, now depends on texture. 2015-04-28 22:05:01 -03:00
animation -added set_master_player binding, fixes #1477 2015-04-27 00:23:16 -03:00
audio Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
gui fix crash on exit for popup, fixes #1676 2015-04-26 15:42:02 -03:00
io Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
main -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
resources -made normalmaps easier in 2D, fixes #1467 2015-04-27 08:11:54 -03:00
register_scene_types.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00