godot/doc/classes/CircleShape2D.xml
Hein-Pieter van Braam 16ab5e091d 3.0.7-devel
Onwards my precious!
2018-07-31 20:13:10 +02:00

23 lines
631 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0.7">
<brief_description>
Circular shape for 2D collisions.
</brief_description>
<description>
Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
The circle's radius.
</member>
</members>
<constants>
</constants>
</class>