godot/tools/pe_bliss/pe_resource_manager.cpp
2015-11-09 02:24:41 +03:30

287 lines
12 KiB
C++

/*************************************************************************/
/* Copyright (c) 2015 dx, http://kaimi.ru */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without */
/* restriction, including without limitation the rights to use, */
/* copy, modify, merge, publish, distribute, sublicense, and/or */
/* sell copies of the Software, and to permit persons to whom the */
/* Software is furnished to do so, subject to the following conditions: */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include <algorithm>
#include <sstream>
#include <iomanip>
#include <math.h>
#include <string.h>
#include "pe_resource_manager.h"
#include "resource_internal.h"
namespace pe_bliss
{
using namespace pe_win;
//Constructor from root resource directory
pe_resource_manager::pe_resource_manager(resource_directory& root_directory)
:pe_resource_viewer(root_directory), root_dir_edit_(root_directory)
{}
resource_directory& pe_resource_manager::get_root_directory()
{
return root_dir_edit_;
}
//Removes all resources of given type or root name
//If there's more than one directory entry of a given type, only the
//first one will be deleted (that's an unusual situation)
//Returns true if resource was deleted
bool pe_resource_manager::remove_resource_type(resource_type type)
{
//Search for resource type
resource_directory::entry_list& entries = root_dir_edit_.get_entry_list();
resource_directory::entry_list::iterator it = std::find_if(entries.begin(), entries.end(), resource_directory::id_entry_finder(type));
if(it != entries.end())
{
//Remove it, if found
entries.erase(it);
return true;
}
return false;
}
bool pe_resource_manager::remove_resource(const std::wstring& root_name)
{
//Search for resource type
resource_directory::entry_list& entries = root_dir_edit_.get_entry_list();
resource_directory::entry_list::iterator it = std::find_if(entries.begin(), entries.end(), resource_directory::name_entry_finder(root_name));
if(it != entries.end())
{
//Remove it, if found
entries.erase(it);
return true;
}
return false;
}
//Helper to remove resource
bool pe_resource_manager::remove_resource(const resource_directory::entry_finder& root_finder, const resource_directory::entry_finder& finder)
{
//Search for resource type
resource_directory::entry_list& entries_type = root_dir_edit_.get_entry_list();
resource_directory::entry_list::iterator it_type = std::find_if(entries_type.begin(), entries_type.end(), root_finder);
if(it_type != entries_type.end())
{
//Search for resource name/ID with "finder"
resource_directory::entry_list& entries_name = (*it_type).get_resource_directory().get_entry_list();
resource_directory::entry_list::iterator it_name = std::find_if(entries_name.begin(), entries_name.end(), finder);
if(it_name != entries_name.end())
{
//Erase resource, if found
entries_name.erase(it_name);
if(entries_name.empty())
entries_type.erase(it_type);
return true;
}
}
return false;
}
//Removes all resource languages by resource type/root name and name
//Deletes only one entry of given type and name
//Returns true if resource was deleted
bool pe_resource_manager::remove_resource(resource_type type, const std::wstring& name)
{
return remove_resource(resource_directory::entry_finder(type), resource_directory::entry_finder(name));
}
bool pe_resource_manager::remove_resource(const std::wstring& root_name, const std::wstring& name)
{
return remove_resource(resource_directory::entry_finder(root_name), resource_directory::entry_finder(name));
}
//Removes all resource languages by resource type/root name and ID
//Deletes only one entry of given type and ID
//Returns true if resource was deleted
bool pe_resource_manager::remove_resource(resource_type type, uint32_t id)
{
return remove_resource(resource_directory::entry_finder(type), resource_directory::entry_finder(id));
}
bool pe_resource_manager::remove_resource(const std::wstring& root_name, uint32_t id)
{
return remove_resource(resource_directory::entry_finder(root_name), resource_directory::entry_finder(id));
}
//Helper to remove resource
bool pe_resource_manager::remove_resource(const resource_directory::entry_finder& root_finder, const resource_directory::entry_finder& finder, uint32_t language)
{
//Search for resource type
resource_directory::entry_list& entries_type = root_dir_edit_.get_entry_list();
resource_directory::entry_list::iterator it_type = std::find_if(entries_type.begin(), entries_type.end(), root_finder);
if(it_type != entries_type.end())
{
//Search for resource name/ID with "finder"
resource_directory::entry_list& entries_name = (*it_type).get_resource_directory().get_entry_list();
resource_directory::entry_list::iterator it_name = std::find_if(entries_name.begin(), entries_name.end(), finder);
if(it_name != entries_name.end())
{
//Search for resource language
resource_directory::entry_list& entries_lang = (*it_name).get_resource_directory().get_entry_list();
resource_directory::entry_list::iterator it_lang = std::find_if(entries_lang.begin(), entries_lang.end(), resource_directory::id_entry_finder(language));
if(it_lang != entries_lang.end())
{
//Erase resource, if found
entries_lang.erase(it_lang);
if(entries_lang.empty())
{
entries_name.erase(it_name);
if(entries_name.empty())
entries_type.erase(it_type);
}
return true;
}
}
}
return false;
}
//Removes resource language by resource type/root name and name
//Deletes only one entry of given type, name and language
//Returns true if resource was deleted
bool pe_resource_manager::remove_resource(resource_type type, const std::wstring& name, uint32_t language)
{
return remove_resource(resource_directory::entry_finder(type), resource_directory::entry_finder(name), language);
}
bool pe_resource_manager::remove_resource(const std::wstring& root_name, const std::wstring& name, uint32_t language)
{
return remove_resource(resource_directory::entry_finder(root_name), resource_directory::entry_finder(name), language);
}
//Removes recource language by resource type/root name and ID
//Deletes only one entry of given type, ID and language
//Returns true if resource was deleted
bool pe_resource_manager::remove_resource(resource_type type, uint32_t id, uint32_t language)
{
return remove_resource(resource_directory::entry_finder(type), resource_directory::entry_finder(id), language);
}
bool pe_resource_manager::remove_resource(const std::wstring& root_name, uint32_t id, uint32_t language)
{
return remove_resource(resource_directory::entry_finder(root_name), resource_directory::entry_finder(id), language);
}
//Helper to add/replace resource
void pe_resource_manager::add_resource(const std::string& data, resource_type type, resource_directory_entry& new_entry, const resource_directory::entry_finder& finder, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
resource_directory_entry new_type_entry;
new_type_entry.set_id(type);
add_resource(data, new_type_entry, resource_directory::entry_finder(type), new_entry, finder, language, codepage, timestamp);
}
//Helper to add/replace resource
void pe_resource_manager::add_resource(const std::string& data, const std::wstring& root_name, resource_directory_entry& new_entry, const resource_directory::entry_finder& finder, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
resource_directory_entry new_type_entry;
new_type_entry.set_name(root_name);
add_resource(data, new_type_entry, resource_directory::entry_finder(root_name), new_entry, finder, language, codepage, timestamp);
}
//Helper to add/replace resource
void pe_resource_manager::add_resource(const std::string& data, resource_directory_entry& new_root_entry, const resource_directory::entry_finder& root_finder, resource_directory_entry& new_entry, const resource_directory::entry_finder& finder, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
//Search for resource type
resource_directory::entry_list* entries = &root_dir_edit_.get_entry_list();
resource_directory::entry_list::iterator it = std::find_if(entries->begin(), entries->end(), root_finder);
if(it == entries->end())
{
//Add resource type directory, if it was not found
resource_directory dir;
dir.set_timestamp(timestamp);
new_root_entry.add_resource_directory(dir);
entries->push_back(new_root_entry);
it = entries->end() - 1;
}
//Search for resource name/ID directory with "finder"
entries = &(*it).get_resource_directory().get_entry_list();
it = std::find_if(entries->begin(), entries->end(), finder);
if(it == entries->end())
{
//Add resource name/ID directory, if it was not found
resource_directory dir;
dir.set_timestamp(timestamp);
new_entry.add_resource_directory(dir);
entries->push_back(new_entry);
it = entries->end() - 1;
}
//Search for data resource entry by language
entries = &(*it).get_resource_directory().get_entry_list();
it = std::find_if(entries->begin(), entries->end(), resource_directory::id_entry_finder(language));
if(it != entries->end())
entries->erase(it); //Erase it, if found
//Add new data entry
resource_directory_entry new_dir_data_entry;
resource_data_entry data_dir(data, codepage);
new_dir_data_entry.add_data_entry(data_dir);
new_dir_data_entry.set_id(language);
entries->push_back(new_dir_data_entry);
}
//Adds resource. If resource already exists, replaces it
void pe_resource_manager::add_resource(const std::string& data, resource_type type, const std::wstring& name, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
resource_directory_entry new_entry;
new_entry.set_name(name);
add_resource(data, type, new_entry, resource_directory::entry_finder(name), language, codepage, timestamp);
}
//Adds resource. If resource already exists, replaces it
void pe_resource_manager::add_resource(const std::string& data, const std::wstring& root_name, const std::wstring& name, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
resource_directory_entry new_entry;
new_entry.set_name(name);
add_resource(data, root_name, new_entry, resource_directory::entry_finder(name), language, codepage, timestamp);
}
//Adds resource. If resource already exists, replaces it
void pe_resource_manager::add_resource(const std::string& data, resource_type type, uint32_t id, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
resource_directory_entry new_entry;
new_entry.set_id(id);
add_resource(data, type, new_entry, resource_directory::entry_finder(id), language, codepage, timestamp);
}
//Adds resource. If resource already exists, replaces it
void pe_resource_manager::add_resource(const std::string& data, const std::wstring& root_name, uint32_t id, uint32_t language, uint32_t codepage, uint32_t timestamp)
{
resource_directory_entry new_entry;
new_entry.set_id(id);
add_resource(data, root_name, new_entry, resource_directory::entry_finder(id), language, codepage, timestamp);
}
}