godot/scene
Ferenc Arn 1980a54dbb Fix energy not affecting emissive texture in GI baker.
Also fix emission_tex being invalid always due to wrong reference type.

Fixes #10534.
2017-11-15 20:01:53 -05:00
..
2d Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 2017-11-14 15:45:30 -03:00
3d Fix energy not affecting emissive texture in GI baker. 2017-11-15 20:01:53 -05:00
animation Change AnimationPlayer looping logic 2017-11-13 12:49:31 +01:00
audio -Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart 2017-11-12 11:11:45 -03:00
gui Merge pull request #12842 from ianb96/shader_editor_fix 2017-11-14 07:33:04 +01:00
main fix signals disconnecting on changing target node type 2017-11-13 17:44:58 -05:00
resources Remove obsolete ButtonArray theming 2017-11-15 22:53:38 +01:00
register_scene_types.cpp Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Dead code tells no tales 2017-08-27 22:13:45 +02:00