godot/scene
Rémi Verschelde 34e011c8a5
Merge pull request #36307 from Xrayez/raycast-enabled-true
Enable raycast nodes by default
2020-07-01 16:06:16 +02:00
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2d Merge pull request #36307 from Xrayez/raycast-enabled-true 2020-07-01 16:06:16 +02:00
3d Merge pull request #36307 from Xrayez/raycast-enabled-true 2020-07-01 16:06:16 +02:00
animation Restore capture caches when missing 2020-06-05 23:26:25 +02:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Merge pull request #40003 from YeldhamDev/tree_scroll_fix 2020-07-01 08:52:08 +02:00
main Make dialogs exclusive by default, fixes #37732 2020-06-30 14:02:37 -03:00
resources Write "Aces" tonemapping in uppercase as it's an acronym 2020-06-30 15:21:35 +02:00
register_scene_types.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00