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bind
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vsnc --> vsync
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2016-11-15 08:34:43 +01:00 |
helper
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
io
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style: Fix PEP8 whitespace issues in Python files
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2016-11-02 22:28:28 +01:00 |
math
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Some missing License notice has been added
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2016-11-15 08:34:16 +01:00 |
os
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vsnc --> vsync
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2016-11-15 08:34:43 +01:00 |
allocators.h
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array.cpp
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Array has(var value) function
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2016-07-07 11:40:38 +02:00 |
array.h
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Array has(var value) function
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2016-07-07 11:40:38 +02:00 |
color.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
color.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
command_queue_mt.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
command_queue_mt.h
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Add texture region support for stylebox render
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2016-06-05 00:45:53 +08:00 |
compressed_translation.cpp
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compressed_translation.h
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core_string_names.cpp
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core_string_names.h
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dictionary.cpp
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Added Dictionary.values()
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2016-06-05 14:50:06 +02:00 |
dictionary.h
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Added Dictionary.values()
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2016-06-05 14:50:06 +02:00 |
dvector.cpp
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dvector.h
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Adds the invert() method to DVector.
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2016-05-16 13:06:41 -04:00 |
error_list.h
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Fix wrong number for ERR_* on comment
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2016-11-15 08:29:09 +01:00 |
error_macros.cpp
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error_macros.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
event_queue.cpp
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Fix style bug in event queue
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2016-06-28 08:00:33 +02:00 |
event_queue.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
func_ref.cpp
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Revert documentation of return type for FuncRef::call_func from b80c42e
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2016-08-08 17:49:30 +02:00 |
func_ref.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
global_constants.cpp
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-All variables from script are visible through get_property_list(), not just those with export()
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2016-06-11 18:34:49 -03:00 |
global_constants.h
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globals.cpp
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Properly handle absolute paths in Globals::localize_path
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2016-10-17 20:49:12 +02:00 |
globals.h
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Added add_property_info function to Globals and EditorSettings classes
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2016-09-01 08:40:49 +02:00 |
hash_map.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
hashfuncs.h
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Fixes hash float negative 0 problem
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2016-10-17 20:48:15 +02:00 |
hq2x.cpp
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Fixed HQ2x compiler warnings
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2016-07-05 16:52:31 +02:00 |
hq2x.h
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Finalized DynamicFont implementation
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2016-05-29 11:37:52 -03:00 |
image.cpp
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fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), closes #4075
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2016-06-20 21:19:12 -03:00 |
image.h
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Finalized DynamicFont implementation
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2016-05-29 11:37:52 -03:00 |
image_quantize.cpp
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Remove unused variables (fourth pass) + dead code
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2016-07-08 16:47:55 +02:00 |
input_map.cpp
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Fix input action pressed state not changing for quick joystick movements.
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2016-10-09 17:16:19 +02:00 |
input_map.h
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Fix input action pressed state not changing for quick joystick movements.
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2016-10-09 17:16:19 +02:00 |
int_types.h
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list.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
make_binders.py
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style: Fix PEP8 blank lines issues in Python files
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2016-11-02 22:29:36 +01:00 |
map.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
message_queue.cpp
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fix bug in reporting of message queue size
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2016-06-27 19:07:58 -03:00 |
message_queue.h
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-make signals throw an error when target method is not found, fixes #2036
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2016-01-04 09:35:21 -03:00 |
method_bind.cpp
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method_bind.h
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Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
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2016-06-22 23:13:41 -03:00 |
method_ptrcall.h
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Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
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2016-06-22 23:13:41 -03:00 |
object.cpp
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Throw error when trying to emit a non-existing signal.
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2016-10-09 17:22:08 +02:00 |
object.h
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-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
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2016-06-19 01:43:02 -03:00 |
object_type_db.cpp
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Turn some prints to error logs, remove others
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2016-07-24 00:02:19 +02:00 |
object_type_db.h
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New reworked AnimatedSprite!
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2016-05-14 23:48:45 -03:00 |
packed_data_container.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
packed_data_container.h
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pair.h
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path_db.cpp
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Fixed properly not save signals that already exist in their base scenes, closes #5656
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2016-07-19 21:26:12 -03:00 |
path_db.h
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Fixed properly not save signals that already exist in their base scenes, closes #5656
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2016-07-19 21:26:12 -03:00 |
path_remap.cpp
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Do a second stage remap, so it considers translation first, atlas second, closes #5147
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2016-06-29 10:18:46 -03:00 |
path_remap.h
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pool_allocator.cpp
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Remove unused variables (fourth pass) + dead code
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2016-07-08 16:47:55 +02:00 |
pool_allocator.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
print_string.cpp
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Removed lots of prints
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2016-06-18 18:01:06 -05:00 |
print_string.h
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profile_clock.cpp
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
profile_clock.h
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
ref_ptr.cpp
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ref_ptr.h
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reference.cpp
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Better support in ScriptLanguage for GC based scripts
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2016-06-21 19:36:22 -03:00 |
reference.h
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changed way to return reference
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2016-06-24 20:06:07 -03:00 |
register_core_types.cpp
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Added a generic AStar implementation to Godot.
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2016-10-18 18:35:44 +02:00 |
register_core_types.h
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resource.cpp
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Remove some noisy debug prints
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2016-07-17 18:25:21 +02:00 |
resource.h
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Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059.
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2016-06-27 13:17:20 -03:00 |
rid.cpp
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rid.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
ring_buffer.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
safe_refcount.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
safe_refcount.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
script_debugger_local.cpp
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
script_debugger_local.h
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
script_debugger_remote.cpp
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Improve debug focus behavior
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2016-10-09 17:29:59 +02:00 |
script_debugger_remote.h
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Ability to reload scripts on running game
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2016-06-01 20:31:42 -03:00 |
script_language.cpp
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-Fix crashes with thread_exit()
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2016-06-26 10:54:45 -03:00 |
script_language.h
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Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059.
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2016-06-27 13:17:20 -03:00 |
SCsub
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style: Various other PEP8 fixes in Python files
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2016-11-02 22:30:34 +01:00 |
self_list.h
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set.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
simple_type.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
sort.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
string_db.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
string_db.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
translation.cpp
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Fix locale for macOS-style locales
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2016-10-31 00:04:39 +01:00 |
translation.h
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
typedefs.h
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Cleaner way to enable ptrcall
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2016-06-26 11:59:25 -03:00 |
ucaps.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
undo_redo.cpp
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Implemented UndoRedo mergeable modes
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2016-09-01 08:41:04 +02:00 |
undo_redo.h
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Implemented UndoRedo mergeable modes
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2016-09-01 08:41:04 +02:00 |
ustring.cpp
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Fix typo for word_wrap
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2016-10-09 17:23:58 +02:00 |
ustring.h
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Fix typo for word_wrap
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2016-10-09 17:23:58 +02:00 |
variant.cpp
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fixes #6331, Variant::can_convert
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2016-10-09 17:34:00 +02:00 |
variant.h
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Property reporty base type when a function fails, fixes #4581 probably also closes other issues
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2016-06-20 01:15:02 -03:00 |
variant_call.cpp
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Vector3: added angle_to(Vector3 other)
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2016-10-09 17:33:36 +02:00 |
variant_construct_string.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
variant_op.cpp
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fix string iterator
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2016-09-01 08:44:30 +02:00 |
variant_parser.cpp
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Properly encode InputEvent of type NONE. Fix #5987
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2016-10-09 17:29:27 +02:00 |
variant_parser.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
vector.h
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Add 'from' argument to Array.find()
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2016-06-10 15:43:07 -03:00 |
vmap.h
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vset.h
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