godot/core/math
Juan Linietsky 1a2cb755e2 3D Physics and Other Stuff
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-New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too.
-A lot of fixes to the 3D physics engine
-Added KinematicBody with demo
-Fixed the space query API for 2D (demo will come soon). 3D is WIP.
-Fixed long-standing bug with body_enter/body_exit for Area and Area2D
-Performance variables now includes physics (active bodies, collision pairs and islands)
-Ability to see what's inside of instanced scenes!
-Fixed Blend Shapes (no bs+skeleton yet)
-Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
2014-09-02 23:13:40 -03:00
..
aabb.cpp Light Baker! 2014-06-11 10:41:03 -03:00
aabb.h Light Baker! 2014-06-11 10:41:03 -03:00
bezier_curve.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bezier_curve.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bsp_tree.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bsp_tree.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_matrix.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_matrix.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
face3.cpp Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
face3.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
geometry.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
geometry.h A bit of everything: 2014-05-14 01:22:15 -03:00
math_2d.cpp Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
math_2d.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
math_defs.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
math_defs.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
math_funcs.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
math_funcs.h Make math_funcs.h use lrint on msvc 2013 2014-02-11 14:19:52 -05:00
matrix3.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
matrix3.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
octree.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
plane.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
plane.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quat.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quat.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quick_hull.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quick_hull.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
transform.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
transform.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
triangle_mesh.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
triangle_mesh.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
triangulate.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
triangulate.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
vector3.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
vector3.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00