godot/servers/physics_2d
Juan Linietsky 1a2cb755e2 3D Physics and Other Stuff
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-New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too.
-A lot of fixes to the 3D physics engine
-Added KinematicBody with demo
-Fixed the space query API for 2D (demo will come soon). 3D is WIP.
-Fixed long-standing bug with body_enter/body_exit for Area and Area2D
-Performance variables now includes physics (active bodies, collision pairs and islands)
-Ability to see what's inside of instanced scenes!
-Fixed Blend Shapes (no bs+skeleton yet)
-Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
2014-09-02 23:13:40 -03:00
..
area_2d_sw.cpp -improved physics ccd 2014-02-19 11:57:14 -03:00
area_2d_sw.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
area_pair_2d_sw.cpp -improved physics ccd 2014-02-19 11:57:14 -03:00
area_pair_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
body_2d_sw.cpp -improved physics ccd 2014-02-19 11:57:14 -03:00
body_2d_sw.h -added kinematic body 2014-02-22 20:28:19 -03:00
body_pair_2d_sw.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
body_pair_2d_sw.h -Support for changing fonts 2014-04-05 12:39:30 -03:00
broad_phase_2d_basic.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_basic.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_hash_grid.cpp -added kinematic body 2014-02-22 20:28:19 -03:00
broad_phase_2d_hash_grid.h -improved physics ccd 2014-02-19 11:57:14 -03:00
broad_phase_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collision_object_2d_sw.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
collision_object_2d_sw.h A bit of everything: 2014-05-14 01:22:15 -03:00
collision_solver_2d_sat.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
collision_solver_2d_sat.h -added kinematic body 2014-02-22 20:28:19 -03:00
collision_solver_2d_sw.cpp -added kinematic body 2014-02-22 20:28:19 -03:00
collision_solver_2d_sw.h -added kinematic body 2014-02-22 20:28:19 -03:00
constraint_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
constraint_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
joints_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
joints_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
physics_2d_server_sw.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
physics_2d_server_sw.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_2d_sw.cpp -improved physics ccd 2014-02-19 11:57:14 -03:00
shape_2d_sw.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
space_2d_sw.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
space_2d_sw.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
step_2d_sw.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
step_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00