godot/scene/animation
Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
..
animation_blend_space_1d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_1d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_2d.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
animation_blend_space_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_tree.cpp doc: Misc updates for AnimationNode* and others 2020-01-23 12:37:33 +01:00
animation_blend_tree.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_cache.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_cache.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_node_state_machine.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_node_state_machine.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_player.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
animation_player.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
animation_tree.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
animation_tree.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
root_motion_view.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
root_motion_view.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
skeleton_ik.cpp Use a new approach to fix bone pose override not being reset when IK animation is stopped. 2020-02-09 19:50:13 +01:00
skeleton_ik.h Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
tween.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
tween.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00