godot/servers
PouleyKetchoupp 333f184734 Cylinder support in Godot Physics 3D
Cylinder collision detection uses a mix of SAT and GJKEPA.
GJKEPA is used to find the best separation axis in cases where finding
it analytically is too complex.

Changes in SAT solver:
Added support for generating separation axes for cylinder shape.
Added support for generating contact points with circle feature.

Changes in GJKEPA solver:
Updated from latest Bullet version which includes EPA fixes in some
scenarios.
Setting a lower EPA_ACCURACY to fix accuracy problems with cylinder vs.
cylinder in some cases.
2021-02-10 10:00:53 -07:00
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audio Add AudioEffectCapture 2021-02-02 09:22:16 -08:00
camera Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_2d Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
physics_3d Cylinder support in Godot Physics 3D 2021-02-10 10:00:53 -07:00
rendering Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
xr Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_server.cpp Make audio bus channels' peak volume consistent 2021-02-02 11:30:32 +01:00
audio_server.h Make audio bus channels' peak volume consistent 2021-02-02 11:30:32 +01:00
camera_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
display_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
display_server.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
navigation_server_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_server_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_server_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_server_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_server_2d.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
physics_server_2d.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
physics_server_3d.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
physics_server_3d.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
register_server_types.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
register_server_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_server.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
rendering_server.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
text_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00