godot/doc/classes/VisualShaderNodeVectorDistance.xml

13 lines
492 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNode" version="4.0">
<brief_description>
Returns the distance between two points. To be used within the visual shader graph.
</brief_description>
<description>
Calculates distance from point represented by vector [code]p0[/code] to vector [code]p1[/code].
Translated to [code]distance(p0, p1)[/code] in the shader language.
</description>
<tutorials>
</tutorials>
</class>