godot/platform/x11
bruvzg 1af06d3d46
Rename scancode to keycode.
Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
2020-02-25 12:30:33 +02:00
..
export Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
context_gl_x11.cpp Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
context_gl_x11.h Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
crash_handler_x11.cpp Fix warning in Linux crash handler on 32-bit 2020-01-10 14:28:21 +01:00
crash_handler_x11.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py glslang: Disable warnings and allow unbundling 2020-02-11 12:02:50 +01:00
detect_prime.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect_prime.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_x11.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_linux.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_linux.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
key_mapping_x11.cpp Rename scancode to keycode. 2020-02-25 12:30:33 +02:00
key_mapping_x11.h Rename scancode to keycode. 2020-02-25 12:30:33 +02:00
logo.png
os_x11.cpp Rename scancode to keycode. 2020-02-25 12:30:33 +02:00
os_x11.h Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
pck_embed.ld Fix error exporting to X11 with embedded PCK 2020-01-16 17:47:37 +01:00
pck_embed.legacy.ld Fix error exporting to X11 with embedded PCK 2020-01-16 17:47:37 +01:00
platform_config.h Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
platform_x11_builders.py
SCsub Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
vulkan_context_x11.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
vulkan_context_x11.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00