godot/platform/windows
Hugo Locurcio 90a1f8d8a7
Make OS.execute() blocking by default if not specified
This makes `OS.execute()` calls quicker to set up when calling programs
in a blocking fashion.
2020-01-23 01:26:32 +01:00
..
export
context_gl_windows.cpp MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress 2020-01-16 12:10:25 +01:00
context_gl_windows.h Fix Vsync Via Compositor causing halved refresh rate when vsync is forced by the graphics driver 2020-01-15 16:04:23 -06:00
crash_handler_windows.cpp
crash_handler_windows.h
detect.py
godot.ico
godot.natvis
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp
joypad_windows.cpp MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress 2020-01-16 12:10:25 +01:00
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
logo.png
os_windows.cpp MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress 2020-01-16 12:10:25 +01:00
os_windows.h Make OS.execute() blocking by default if not specified 2020-01-23 01:26:32 +01:00
platform_config.h
platform_windows_builders.py
power_windows.cpp
power_windows.h
SCsub
windows_terminal_logger.cpp
windows_terminal_logger.h