godot/platform/bb10
Rémi Verschelde 1b0e2b0c39 Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.

(Manual redo of 49c065d29c)
2017-03-18 23:45:45 +01:00
..
bar Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
export Refactoring: rename tools/editor/ to editor/ 2017-03-18 23:45:45 +01:00
audio_driver_bb10.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
audio_driver_bb10.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
bbutil.c Style: Fix statements ending with ';;' 2017-03-18 21:14:33 +01:00
bbutil.h Style: Various fixes to play nice with clang-format 2017-03-18 23:13:47 +01:00
detect.py scons: Reorder options for clarity 2016-11-03 08:41:10 +01:00
godot_bb10.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_bb10.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
os_bb10.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
payment_service.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
payment_service.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
platform_config.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
SCsub style: Start applying PEP8 to Python files, indentation issues 2016-11-02 22:26:55 +01:00