godot/servers/physics_2d/broad_phase_2d_hash_grid.cpp
Rémi Verschelde 1b65550ec7
clang-format: Various fixes to comments alignment from clang-format 13
All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 14:50:32 +02:00

654 lines
18 KiB
C++

/*************************************************************************/
/* broad_phase_2d_hash_grid.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "broad_phase_2d_hash_grid.h"
#include "collision_object_2d_sw.h"
#include "core/project_settings.h"
#define LARGE_ELEMENT_FI 1.01239812
void BroadPhase2DHashGrid::_pair_attempt(Element *p_elem, Element *p_with) {
if (p_elem->owner == p_with->owner) {
return;
}
if (!_test_collision_mask(p_elem->collision_mask, p_elem->collision_layer, p_with->collision_mask, p_with->collision_layer)) {
return;
}
Map<Element *, PairData *>::Element *E = p_elem->paired.find(p_with);
ERR_FAIL_COND(p_elem->_static && p_with->_static);
if (!E) {
PairData *pd = memnew(PairData);
p_elem->paired[p_with] = pd;
p_with->paired[p_elem] = pd;
} else {
E->get()->rc++;
}
}
void BroadPhase2DHashGrid::_unpair_attempt(Element *p_elem, Element *p_with) {
if (p_elem->owner == p_with->owner) {
return;
}
if (!_test_collision_mask(p_elem->collision_mask, p_elem->collision_layer, p_with->collision_mask, p_with->collision_layer)) {
return;
}
Map<Element *, PairData *>::Element *E = p_elem->paired.find(p_with);
ERR_FAIL_COND(!E); //this should really be paired..
E->get()->rc--;
if (E->get()->rc == 0) {
if (E->get()->colliding) {
//uncollide
if (unpair_callback) {
unpair_callback(p_elem->owner, p_elem->subindex, p_with->owner, p_with->subindex, E->get()->ud, unpair_userdata);
}
}
memdelete(E->get());
p_elem->paired.erase(E);
p_with->paired.erase(p_elem);
}
}
void BroadPhase2DHashGrid::_check_motion(Element *p_elem) {
for (Map<Element *, PairData *>::Element *E = p_elem->paired.front(); E; E = E->next()) {
bool physical_collision = p_elem->aabb.intersects(E->key()->aabb);
bool logical_collision = p_elem->owner->test_collision_mask(E->key()->owner);
if (physical_collision && logical_collision) {
if (!E->get()->colliding && pair_callback) {
E->get()->ud = pair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, nullptr, pair_userdata);
}
E->get()->colliding = true;
} else { // No collision
if (E->get()->colliding && unpair_callback) {
unpair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, E->get()->ud, unpair_userdata);
E->get()->ud = nullptr;
}
E->get()->colliding = false;
}
}
}
void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_enter) {
Vector2 sz = (p_rect.size / cell_size * LARGE_ELEMENT_FI); //use magic number to avoid floating point issues
if (sz.width * sz.height > large_object_min_surface) {
//large object, do not use grid, must check against all elements
for (Map<ID, Element>::Element *E = element_map.front(); E; E = E->next()) {
if (E->key() == p_elem->self) {
continue; // do not pair against itself
}
if (E->get()._static && p_static) {
continue;
}
_pair_attempt(p_elem, &E->get());
}
large_elements[p_elem].inc();
return;
}
Point2i from = (p_rect.position / cell_size).floor();
Point2i to = ((p_rect.position + p_rect.size) / cell_size).floor();
for (int i = from.x; i <= to.x; i++) {
for (int j = from.y; j <= to.y; j++) {
PosKey pk;
pk.x = i;
pk.y = j;
uint32_t idx = pk.hash() % hash_table_size;
PosBin *pb = hash_table[idx];
while (pb) {
if (pb->key == pk) {
break;
}
pb = pb->next;
}
bool entered = p_force_enter;
if (!pb) {
//does not exist, create!
pb = memnew(PosBin);
pb->key = pk;
pb->next = hash_table[idx];
hash_table[idx] = pb;
}
if (p_static) {
if (pb->static_object_set[p_elem].inc() == 1) {
entered = true;
}
} else {
if (pb->object_set[p_elem].inc() == 1) {
entered = true;
}
}
if (entered) {
for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) {
_pair_attempt(p_elem, E->key());
}
if (!p_static) {
for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) {
_pair_attempt(p_elem, E->key());
}
}
}
}
}
//pair separatedly with large elements
for (Map<Element *, RC>::Element *E = large_elements.front(); E; E = E->next()) {
if (E->key() == p_elem) {
continue; // do not pair against itself
}
if (E->key()->_static && p_static) {
continue;
}
_pair_attempt(E->key(), p_elem);
}
}
void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_exit) {
Vector2 sz = (p_rect.size / cell_size * LARGE_ELEMENT_FI);
if (sz.width * sz.height > large_object_min_surface) {
//unpair all elements, instead of checking all, just check what is already paired, so we at least save from checking static vs static
Map<Element *, PairData *>::Element *E = p_elem->paired.front();
while (E) {
Map<Element *, PairData *>::Element *next = E->next();
_unpair_attempt(p_elem, E->key());
E = next;
}
if (large_elements[p_elem].dec() == 0) {
large_elements.erase(p_elem);
}
return;
}
Point2i from = (p_rect.position / cell_size).floor();
Point2i to = ((p_rect.position + p_rect.size) / cell_size).floor();
for (int i = from.x; i <= to.x; i++) {
for (int j = from.y; j <= to.y; j++) {
PosKey pk;
pk.x = i;
pk.y = j;
uint32_t idx = pk.hash() % hash_table_size;
PosBin *pb = hash_table[idx];
while (pb) {
if (pb->key == pk) {
break;
}
pb = pb->next;
}
ERR_CONTINUE(!pb); //should exist!!
bool exited = p_force_exit;
if (p_static) {
if (pb->static_object_set[p_elem].dec() == 0) {
pb->static_object_set.erase(p_elem);
exited = true;
}
} else {
if (pb->object_set[p_elem].dec() == 0) {
pb->object_set.erase(p_elem);
exited = true;
}
}
if (exited) {
for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) {
_unpair_attempt(p_elem, E->key());
}
if (!p_static) {
for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) {
_unpair_attempt(p_elem, E->key());
}
}
}
if (pb->object_set.empty() && pb->static_object_set.empty()) {
if (hash_table[idx] == pb) {
hash_table[idx] = pb->next;
} else {
PosBin *px = hash_table[idx];
while (px) {
if (px->next == pb) {
px->next = pb->next;
break;
}
px = px->next;
}
ERR_CONTINUE(!px);
}
memdelete(pb);
}
}
}
for (Map<Element *, RC>::Element *E = large_elements.front(); E; E = E->next()) {
if (E->key() == p_elem) {
continue; // do not pair against itself
}
if (E->key()->_static && p_static) {
continue;
}
//unpair from large elements
_unpair_attempt(p_elem, E->key());
}
}
BroadPhase2DHashGrid::ID BroadPhase2DHashGrid::create(CollisionObject2DSW *p_object, int p_subindex, const Rect2 &p_aabb, bool p_static) {
current++;
Element e;
e.owner = p_object;
e._static = false;
e.collision_mask = p_object->get_collision_mask();
e.collision_layer = p_object->get_collision_layer();
e.subindex = p_subindex;
e.self = current;
e.pass = 0;
element_map[current] = e;
return current;
}
void BroadPhase2DHashGrid::move(ID p_id, const Rect2 &p_aabb) {
Map<ID, Element>::Element *E = element_map.find(p_id);
ERR_FAIL_COND(!E);
Element &e = E->get();
bool layer_changed = e.collision_mask != e.owner->get_collision_mask() || e.collision_layer != e.owner->get_collision_layer();
if (p_aabb != e.aabb || layer_changed) {
uint32_t old_mask = e.collision_mask;
uint32_t old_layer = e.collision_layer;
if (p_aabb != Rect2()) {
e.collision_mask = e.owner->get_collision_mask();
e.collision_layer = e.owner->get_collision_layer();
_enter_grid(&e, p_aabb, e._static, layer_changed);
}
if (e.aabb != Rect2()) {
// Need _exit_grid to remove from cells based on the old layer values.
e.collision_mask = old_mask;
e.collision_layer = old_layer;
_exit_grid(&e, e.aabb, e._static, layer_changed);
e.collision_mask = e.owner->get_collision_mask();
e.collision_layer = e.owner->get_collision_layer();
}
e.aabb = p_aabb;
}
_check_motion(&e);
}
void BroadPhase2DHashGrid::recheck_pairs(ID p_id) {
Map<ID, Element>::Element *E = element_map.find(p_id);
ERR_FAIL_COND(!E);
Element &e = E->get();
move(p_id, e.aabb);
}
void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) {
Map<ID, Element>::Element *E = element_map.find(p_id);
ERR_FAIL_COND(!E);
Element &e = E->get();
if (e._static == p_static) {
return;
}
if (e.aabb != Rect2()) {
_exit_grid(&e, e.aabb, e._static, false);
}
e._static = p_static;
if (e.aabb != Rect2()) {
_enter_grid(&e, e.aabb, e._static, false);
_check_motion(&e);
}
}
void BroadPhase2DHashGrid::remove(ID p_id) {
Map<ID, Element>::Element *E = element_map.find(p_id);
ERR_FAIL_COND(!E);
Element &e = E->get();
if (e.aabb != Rect2()) {
_exit_grid(&e, e.aabb, e._static, false);
}
element_map.erase(p_id);
}
CollisionObject2DSW *BroadPhase2DHashGrid::get_object(ID p_id) const {
const Map<ID, Element>::Element *E = element_map.find(p_id);
ERR_FAIL_COND_V(!E, nullptr);
return E->get().owner;
}
bool BroadPhase2DHashGrid::is_static(ID p_id) const {
const Map<ID, Element>::Element *E = element_map.find(p_id);
ERR_FAIL_COND_V(!E, false);
return E->get()._static;
}
int BroadPhase2DHashGrid::get_subindex(ID p_id) const {
const Map<ID, Element>::Element *E = element_map.find(p_id);
ERR_FAIL_COND_V(!E, -1);
return E->get().subindex;
}
template <bool use_aabb, bool use_segment>
void BroadPhase2DHashGrid::_cull(const Point2i p_cell, const Rect2 &p_aabb, const Point2 &p_from, const Point2 &p_to, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices, int &index) {
PosKey pk;
pk.x = p_cell.x;
pk.y = p_cell.y;
uint32_t idx = pk.hash() % hash_table_size;
PosBin *pb = hash_table[idx];
while (pb) {
if (pb->key == pk) {
break;
}
pb = pb->next;
}
if (!pb) {
return;
}
for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) {
if (index >= p_max_results) {
break;
}
if (E->key()->pass == pass) {
continue;
}
E->key()->pass = pass;
if (use_aabb && !p_aabb.intersects(E->key()->aabb)) {
continue;
}
if (use_segment && !E->key()->aabb.intersects_segment(p_from, p_to)) {
continue;
}
p_results[index] = E->key()->owner;
p_result_indices[index] = E->key()->subindex;
index++;
}
for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) {
if (index >= p_max_results) {
break;
}
if (E->key()->pass == pass) {
continue;
}
if (use_aabb && !p_aabb.intersects(E->key()->aabb)) {
continue;
}
if (use_segment && !E->key()->aabb.intersects_segment(p_from, p_to)) {
continue;
}
E->key()->pass = pass;
p_results[index] = E->key()->owner;
p_result_indices[index] = E->key()->subindex;
index++;
}
}
int BroadPhase2DHashGrid::cull_segment(const Vector2 &p_from, const Vector2 &p_to, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices) {
pass++;
Vector2 dir = (p_to - p_from);
if (dir == Vector2()) {
return 0;
}
//avoid divisions by zero
dir.normalize();
if (dir.x == 0.0) {
dir.x = 0.000001;
}
if (dir.y == 0.0) {
dir.y = 0.000001;
}
Vector2 delta = dir.abs();
delta.x = cell_size / delta.x;
delta.y = cell_size / delta.y;
Point2i pos = (p_from / cell_size).floor();
Point2i end = (p_to / cell_size).floor();
Point2i step = Vector2(SGN(dir.x), SGN(dir.y));
Vector2 max;
if (dir.x < 0) {
max.x = (Math::floor((double)pos.x) * cell_size - p_from.x) / dir.x;
} else {
max.x = (Math::floor((double)pos.x + 1) * cell_size - p_from.x) / dir.x;
}
if (dir.y < 0) {
max.y = (Math::floor((double)pos.y) * cell_size - p_from.y) / dir.y;
} else {
max.y = (Math::floor((double)pos.y + 1) * cell_size - p_from.y) / dir.y;
}
int cullcount = 0;
_cull<false, true>(pos, Rect2(), p_from, p_to, p_results, p_max_results, p_result_indices, cullcount);
bool reached_x = false;
bool reached_y = false;
while (true) {
if (max.x < max.y) {
max.x += delta.x;
pos.x += step.x;
} else {
max.y += delta.y;
pos.y += step.y;
}
if (step.x > 0) {
if (pos.x >= end.x) {
reached_x = true;
}
} else if (pos.x <= end.x) {
reached_x = true;
}
if (step.y > 0) {
if (pos.y >= end.y) {
reached_y = true;
}
} else if (pos.y <= end.y) {
reached_y = true;
}
_cull<false, true>(pos, Rect2(), p_from, p_to, p_results, p_max_results, p_result_indices, cullcount);
if (reached_x && reached_y) {
break;
}
}
for (Map<Element *, RC>::Element *E = large_elements.front(); E; E = E->next()) {
if (cullcount >= p_max_results) {
break;
}
if (E->key()->pass == pass) {
continue;
}
E->key()->pass = pass;
/*
if (use_aabb && !p_aabb.intersects(E->key()->aabb))
continue;
*/
if (!E->key()->aabb.intersects_segment(p_from, p_to)) {
continue;
}
p_results[cullcount] = E->key()->owner;
p_result_indices[cullcount] = E->key()->subindex;
cullcount++;
}
return cullcount;
}
int BroadPhase2DHashGrid::cull_aabb(const Rect2 &p_aabb, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices) {
pass++;
Point2i from = (p_aabb.position / cell_size).floor();
Point2i to = ((p_aabb.position + p_aabb.size) / cell_size).floor();
int cullcount = 0;
for (int i = from.x; i <= to.x; i++) {
for (int j = from.y; j <= to.y; j++) {
_cull<true, false>(Point2i(i, j), p_aabb, Point2(), Point2(), p_results, p_max_results, p_result_indices, cullcount);
}
}
for (Map<Element *, RC>::Element *E = large_elements.front(); E; E = E->next()) {
if (cullcount >= p_max_results) {
break;
}
if (E->key()->pass == pass) {
continue;
}
E->key()->pass = pass;
if (!p_aabb.intersects(E->key()->aabb)) {
continue;
}
/*
if (!E->key()->aabb.intersects_segment(p_from,p_to))
continue;
*/
p_results[cullcount] = E->key()->owner;
p_result_indices[cullcount] = E->key()->subindex;
cullcount++;
}
return cullcount;
}
void BroadPhase2DHashGrid::set_pair_callback(PairCallback p_pair_callback, void *p_userdata) {
pair_callback = p_pair_callback;
pair_userdata = p_userdata;
}
void BroadPhase2DHashGrid::set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) {
unpair_callback = p_unpair_callback;
unpair_userdata = p_userdata;
}
void BroadPhase2DHashGrid::update() {
}
BroadPhase2DSW *BroadPhase2DHashGrid::_create() {
return memnew(BroadPhase2DHashGrid);
}
BroadPhase2DHashGrid::BroadPhase2DHashGrid() {
hash_table_size = GLOBAL_GET("physics/2d/bp_hash_table_size");
ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/bp_hash_table_size", PropertyInfo(Variant::INT, "physics/2d/bp_hash_table_size", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
hash_table_size = Math::larger_prime(hash_table_size);
hash_table = memnew_arr(PosBin *, hash_table_size);
cell_size = GLOBAL_GET("physics/2d/cell_size");
ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/cell_size", PropertyInfo(Variant::INT, "physics/2d/cell_size", PROPERTY_HINT_RANGE, "0,512,1,or_greater"));
large_object_min_surface = GLOBAL_GET("physics/2d/large_object_surface_threshold_in_cells");
ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/large_object_surface_threshold_in_cells", PropertyInfo(Variant::INT, "physics/2d/large_object_surface_threshold_in_cells", PROPERTY_HINT_RANGE, "0,1024,1,or_greater"));
for (uint32_t i = 0; i < hash_table_size; i++) {
hash_table[i] = nullptr;
}
pass = 1;
current = 0;
}
BroadPhase2DHashGrid::~BroadPhase2DHashGrid() {
for (uint32_t i = 0; i < hash_table_size; i++) {
while (hash_table[i]) {
PosBin *pb = hash_table[i];
hash_table[i] = pb->next;
memdelete(pb);
}
}
memdelete_arr(hash_table);
}