godot/doc/classes/Sprite3D.xml
2017-09-13 08:53:01 +02:00

120 lines
2.8 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_frame" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_hframes" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_region_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
</description>
</method>
<method name="get_texture" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="get_vframes" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="is_region" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="set_frame">
<return type="void">
</return>
<argument index="0" name="frame" type="int">
</argument>
<description>
</description>
</method>
<method name="set_hframes">
<return type="void">
</return>
<argument index="0" name="hframes" type="int">
</argument>
<description>
</description>
</method>
<method name="set_region">
<return type="void">
</return>
<argument index="0" name="enabled" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_region_rect">
<return type="void">
</return>
<argument index="0" name="rect" type="Rect2">
</argument>
<description>
</description>
</method>
<method name="set_texture">
<return type="void">
</return>
<argument index="0" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_vframes">
<return type="void">
</return>
<argument index="0" name="vframes" type="int">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes">
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes">
</member>
</members>
<signals>
<signal name="frame_changed">
<description>
</description>
</signal>
</signals>
<constants>
</constants>
</class>