60 lines
3 KiB
C++
60 lines
3 KiB
C++
/*************************************************************************/
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/* memory_pool_dynamic_prealloc.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef MEMORY_POOL_DYNAMIC_PREALLOC_H
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#define MEMORY_POOL_DYNAMIC_PREALLOC_H
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#include "pool_allocator.h"
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#include "core/os/memory_pool_dynamic.h"
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class MemoryPoolDynamicPrealloc : public MemoryPoolDynamic {
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PoolAllocator *pool_alloc;
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public:
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virtual ID alloc(size_t p_amount,const char* p_description);
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virtual void free(ID p_id);
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virtual Error realloc(ID p_id, size_t p_amount);
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virtual bool is_valid(ID p_id);
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virtual size_t get_size(ID p_id) const;
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virtual const char* get_description(ID p_id) const;
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virtual Error lock(ID p_id);
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virtual void * get(ID p_ID);
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virtual Error unlock(ID p_id);
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virtual bool is_locked(ID p_id) const;
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virtual size_t get_available_mem() const;
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virtual size_t get_total_usage() const;
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MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align = 16, int p_max_entries=PoolAllocator::DEFAULT_MAX_ALLOCS);
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~MemoryPoolDynamicPrealloc();
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};
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#endif // MEMORY_POOL_DYNAMIC_PREALLOC_H
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