-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
689 lines
25 KiB
C++
689 lines
25 KiB
C++
/*************************************************************************/
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/* object.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef OBJECT_H
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#define OBJECT_H
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#include "list.h"
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#include "variant.h"
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#include "set.h"
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#include "map.h"
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#include "vmap.h"
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#define VARIANT_ARG_LIST const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant()
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#define VARIANT_ARG_PASS p_arg1,p_arg2,p_arg3,p_arg4,p_arg5
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#define VARIANT_ARG_DECLARE const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4,const Variant& p_arg5
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#define VARIANT_ARG_MAX 5
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#define VARIANT_ARGPTRS const Variant *argptr[5]={&p_arg1,&p_arg2,&p_arg3,&p_arg4,&p_arg5};
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#define VARIANT_ARGPTRS_PASS *argptr[0],*argptr[1],*argptr[2],*argptr[3],*argptr[4]
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#define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0],m_arr[1],m_arr[2],m_arr[3],m_arr[4]
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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enum PropertyHint {
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PROPERTY_HINT_NONE, ///< no hint provided.
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PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
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PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
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PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
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PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease)
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PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
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PROPERTY_HINT_SPRITE_FRAME,
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PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
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PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
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PROPERTY_HINT_ALL_FLAGS,
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PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
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PROPERTY_HINT_DIR, ///< a directort path must be passed
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PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
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PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
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PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
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PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
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PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
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PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
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PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
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PROPERTY_HINT_MAX,
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};
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enum PropertyUsageFlags {
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PROPERTY_USAGE_STORAGE=1,
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PROPERTY_USAGE_EDITOR=2,
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PROPERTY_USAGE_NETWORK=4,
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PROPERTY_USAGE_EDITOR_HELPER=8,
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PROPERTY_USAGE_CHECKABLE=16, //used for editing global variables
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PROPERTY_USAGE_CHECKED=32, //used for editing global variables
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PROPERTY_USAGE_INTERNATIONALIZED=64, //hint for internationalized strings
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PROPERTY_USAGE_BUNDLE=128, //used for optimized bundles
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PROPERTY_USAGE_CATEGORY=256,
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PROPERTY_USAGE_STORE_IF_NONZERO=512, //only store if nonzero
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PROPERTY_USAGE_STORE_IF_NONONE=1024, //only store if false
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PROPERTY_USAGE_NO_INSTANCE_STATE=2048,
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PROPERTY_USAGE_DEFAULT=PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_NETWORK,
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PROPERTY_USAGE_DEFAULT_INTL=PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_NETWORK|PROPERTY_USAGE_INTERNATIONALIZED,
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PROPERTY_USAGE_NOEDITOR=PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_NETWORK,
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};
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#define ADD_SIGNAL( m_signal ) ObjectTypeDB::add_signal( get_type_static(), m_signal )
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#define ADD_PROPERTY( m_property, m_setter, m_getter ) ObjectTypeDB::add_property( get_type_static(), m_property, m_setter, m_getter )
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#define ADD_PROPERTYI( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), m_property, m_setter, m_getter, m_index )
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#define ADD_PROPERTYNZ( m_property, m_setter, m_getter ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONZERO), m_setter, m_getter )
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#define ADD_PROPERTYINZ( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONZERO), m_setter, m_getter, m_index )
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#define ADD_PROPERTYNO( m_property, m_setter, m_getter ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), m_setter, m_getter )
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#define ADD_PROPERTYINO( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), m_setter, m_getter, m_index )
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struct PropertyInfo {
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Variant::Type type;
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String name;
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PropertyHint hint;
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String hint_string;
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uint32_t usage;
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_FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const { PropertyInfo pi=*this; pi.usage|=p_fl; return pi; }
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PropertyInfo() { type=Variant::NIL; hint=PROPERTY_HINT_NONE; usage = PROPERTY_USAGE_DEFAULT; }
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PropertyInfo( Variant::Type p_type, const String p_name, PropertyHint p_hint=PROPERTY_HINT_NONE, const String& p_hint_string="",uint32_t p_usage=PROPERTY_USAGE_DEFAULT) {
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type=p_type; name=p_name; hint=p_hint; hint_string=p_hint_string; usage=p_usage;
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}
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bool operator<(const PropertyInfo& p_info) const {
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return name<p_info.name;
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}
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};
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Array convert_property_list(const List<PropertyInfo> * p_list);
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struct MethodInfo {
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String name;
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List<PropertyInfo> arguments;
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Vector<Variant> default_arguments;
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PropertyInfo return_val;
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uint32_t flags;
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int id;
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inline bool operator<(const MethodInfo& p_method) const { return id==p_method.id?(name < p_method.name):(id<p_method.id); }
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MethodInfo();
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MethodInfo(const String& p_name);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4,const PropertyInfo& p_param5);
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MethodInfo(Variant::Type ret);
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MethodInfo(Variant::Type ret,const String& p_name);
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MethodInfo(Variant::Type ret,const String& p_name, const PropertyInfo& p_param1);
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MethodInfo(Variant::Type ret,const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2);
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MethodInfo(Variant::Type ret,const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3);
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MethodInfo(Variant::Type ret,const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4);
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MethodInfo(Variant::Type ret,const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4,const PropertyInfo& p_param5);
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};
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// old cast_to
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//if ( is_type(T::get_type_static()) )
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//return static_cast<T*>(this);
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////else
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//return NULL;
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/*
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the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
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*/
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#define REVERSE_GET_PROPERTY_LIST \
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public:\
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_FORCE_INLINE_ bool _is_gpl_reversed() const { return true; };\
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private:
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#define UNREVERSE_GET_PROPERTY_LIST \
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public:\
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_FORCE_INLINE_ bool _is_gpl_reversed() const { return false; };\
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private:
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#define OBJ_TYPE( m_type, m_inherits )\
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private:\
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void operator=(const m_type& p_rval) {}\
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mutable StringName _type_name;\
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friend class ObjectTypeDB;\
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public:\
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virtual String get_type() const { \
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return String(#m_type);\
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}\
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virtual const StringName* _get_type_namev() const { \
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if (!_type_name)\
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_type_name=get_type_static();\
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return &_type_name;\
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}\
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static _FORCE_INLINE_ void* get_type_ptr_static() { \
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static int ptr;\
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return &ptr;\
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}\
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static _FORCE_INLINE_ String get_type_static() { \
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return String(#m_type);\
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}\
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static _FORCE_INLINE_ String get_parent_type_static() { \
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return m_inherits::get_type_static();\
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}\
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static void get_inheritance_list_static(List<String>* p_inheritance_list) { \
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m_inherits::get_inheritance_list_static(p_inheritance_list);\
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p_inheritance_list->push_back(String(#m_type));\
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}\
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static String get_category_static() { \
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String category = m_inherits::get_category_static();\
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if (_get_category!=m_inherits::_get_category) {\
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if (category!="")\
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category+="/";\
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category+=_get_category();\
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}\
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return category;\
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}\
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static String inherits_static() {\
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return String(#m_inherits);\
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}\
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virtual bool is_type(const String& p_type) const { return (p_type==(#m_type))?true:m_inherits::is_type(p_type); }\
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virtual bool is_type_ptr(void *p_ptr) const { return (p_ptr==get_type_ptr_static())?true:m_inherits::is_type_ptr(p_ptr); }\
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\
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\
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static void get_valid_parents_static(List<String> *p_parents) {\
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\
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if (m_type::_get_valid_parents_static!=m_inherits::_get_valid_parents_static) { \
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m_type::_get_valid_parents_static(p_parents);\
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}\
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\
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m_inherits::get_valid_parents_static(p_parents);\
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}\
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protected:\
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_FORCE_INLINE_ static void (*_get_bind_methods())() {\
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return &m_type::_bind_methods;\
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}\
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public:\
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static void initialize_type() {\
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static bool initialized=false;\
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if (initialized)\
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return;\
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m_inherits::initialize_type();\
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ObjectTypeDB::_add_type<m_type>();\
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if (m_type::_get_bind_methods() != m_inherits::_get_bind_methods())\
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_bind_methods();\
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initialized=true;\
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}\
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protected:\
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virtual void _initialize_typev() {\
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initialize_type();\
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}\
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_FORCE_INLINE_ bool (Object::* (_get_get() const))(const StringName& p_name,Variant&) const {\
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return (bool (Object::*)(const StringName&,Variant&)const) &m_type::_get;\
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}\
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virtual bool _getv(const StringName& p_name, Variant& r_ret) const { \
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if (m_type::_get_get() != m_inherits::_get_get()) {\
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if (_get(p_name,r_ret))\
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return true;\
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}\
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return m_inherits::_getv(p_name,r_ret);\
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}\
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_FORCE_INLINE_ bool (Object::* (_get_set() const))(const StringName& p_name,const Variant &p_property) {\
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return (bool (Object::*)(const StringName&, const Variant&))&m_type::_set;\
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}\
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virtual bool _setv(const StringName& p_name,const Variant &p_property) { \
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if (m_inherits::_setv(p_name,p_property)) return true;\
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if (m_type::_get_set() != m_inherits::_get_set()) {\
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return _set(p_name,p_property);\
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\
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}\
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return false;\
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}\
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_FORCE_INLINE_ void (Object::* (_get_get_property_list() const))(List<PropertyInfo> *p_list) const{\
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return (void (Object::*)(List<PropertyInfo>*)const)&m_type::_get_property_list;\
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}\
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virtual void _get_property_listv(List<PropertyInfo> *p_list,bool p_reversed) const { \
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if (!p_reversed) {\
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m_inherits::_get_property_listv(p_list,p_reversed);\
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}\
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p_list->push_back( PropertyInfo(Variant::NIL,get_type_static(),PROPERTY_HINT_NONE,String(),PROPERTY_USAGE_CATEGORY));\
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if (!_is_gpl_reversed())\
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ObjectTypeDB::get_property_list(#m_type,p_list,true,this);\
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if (m_type::_get_get_property_list() != m_inherits::_get_get_property_list()) {\
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_get_property_list(p_list);\
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}\
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if (_is_gpl_reversed())\
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ObjectTypeDB::get_property_list(#m_type,p_list,true,this);\
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if (p_reversed) {\
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m_inherits::_get_property_listv(p_list,p_reversed);\
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}\
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\
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}\
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_FORCE_INLINE_ void (Object::* (_get_notification() const))(int){\
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return (void (Object::*)(int)) &m_type::_notification;\
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}\
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virtual void _notificationv(int p_notification,bool p_reversed) { \
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if (!p_reversed) \
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m_inherits::_notificationv(p_notification,p_reversed);\
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if (m_type::_get_notification() != m_inherits::_get_notification()) {\
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_notification(p_notification);\
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}\
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if (p_reversed)\
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m_inherits::_notificationv(p_notification,p_reversed);\
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}\
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\
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private:
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#define OBJ_CATEGORY(m_category)\
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protected:\
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_FORCE_INLINE_ static String _get_category() { return m_category; }\
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private:
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#define OBJ_SAVE_TYPE(m_type) \
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public: \
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virtual String get_save_type() const { return #m_type; }\
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private:
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class ScriptInstance;
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typedef uint32_t ObjectID;
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class Object {
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public:
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enum ConnectFlags {
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CONNECT_DEFERRED=1,
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CONNECT_PERSIST=2, // hint for scene to save this connection
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CONNECT_ONESHOT=4
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};
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struct Connection {
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Object *source;
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StringName signal;
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Object *target;
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StringName method;
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uint32_t flags;
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Vector<Variant> binds;
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bool operator<(const Connection& p_conn) const;
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operator Variant() const;
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Connection() { source=NULL; target=NULL; flags=0; }
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Connection(const Variant& p_variant);
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};
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private:
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#ifdef DEBUG_ENABLED
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friend class _ObjectDebugLock;
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#endif
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friend bool predelete_handler(Object*);
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friend void postinitialize_handler(Object*);
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struct Signal {
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struct Target {
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ObjectID _id;
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StringName method;
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_FORCE_INLINE_ bool operator<(const Target& p_target) const { return (_id==p_target._id)?(method<p_target.method):(_id<p_target._id); }
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Target(const ObjectID& p_id, const StringName& p_method) { _id=p_id; method=p_method; }
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Target() { _id=0; }
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};
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struct Slot {
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Connection conn;
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List<Connection>::Element *cE;
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};
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MethodInfo user;
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VMap<Target,Slot> slot_map;
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int lock;
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Signal() { lock=0; }
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};
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HashMap< StringName, Signal, StringNameHasher> signal_map;
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List<Connection> connections;
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#ifdef DEBUG_ENABLED
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SafeRefCount _lock_index;
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#endif
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bool _block_signals;
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int _predelete_ok;
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Set<Object*> change_receptors;
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uint32_t _instance_ID;
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bool _predelete();
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void _postinitialize();
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bool _can_translate;
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#ifdef TOOLS_ENABLED
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bool _edited;
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#endif
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ScriptInstance *script_instance;
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RefPtr script;
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Dictionary metadata;
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mutable StringName _type_name;
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mutable const StringName* _type_ptr;
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void _add_user_signal(const String& p_name, const Array& p_pargs=Array());
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bool _has_user_signal(const StringName& p_name) const;
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Variant _emit_signal(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
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Array _get_signal_list() const;
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Array _get_signal_connection_list(const String& p_signal) const;
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void _set_bind(const String& p_set,const Variant& p_value);
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Variant _get_bind(const String& p_name) const;
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void property_list_changed_notify();
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protected:
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virtual bool _use_builtin_script() const { return false; }
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virtual void _initialize_typev() { initialize_type(); }
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virtual bool _setv(const StringName& p_name,const Variant &p_property) { return false; };
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virtual bool _getv(const StringName& p_name,Variant &r_property) const { return false; };
|
|
virtual void _get_property_listv(List<PropertyInfo> *p_list,bool p_reversed) const {};
|
|
virtual void _notificationv(int p_notification,bool p_reversed) {};
|
|
|
|
static String _get_category() { return ""; }
|
|
static void _bind_methods();
|
|
bool _set(const StringName& p_name,const Variant &p_property) { return false; };
|
|
bool _get(const StringName& p_name,Variant &r_property) const { return false; };
|
|
void _get_property_list(List<PropertyInfo> *p_list) const {};
|
|
void _notification(int p_notification) {};
|
|
|
|
_FORCE_INLINE_ static void (*_get_bind_methods())() {
|
|
return &Object::_bind_methods;
|
|
}
|
|
_FORCE_INLINE_ bool (Object::* (_get_get() const))(const StringName& p_name,Variant &r_ret) const {
|
|
return &Object::_get;
|
|
}
|
|
_FORCE_INLINE_ bool (Object::* (_get_set() const))(const StringName& p_name,const Variant &p_property) {
|
|
return &Object::_set;
|
|
}
|
|
_FORCE_INLINE_ void (Object::* (_get_get_property_list() const))(List<PropertyInfo> *p_list) const{
|
|
return &Object::_get_property_list;
|
|
}
|
|
_FORCE_INLINE_ void (Object::* (_get_notification() const))(int){
|
|
return &Object::_notification;
|
|
}
|
|
static void get_valid_parents_static(List<String> *p_parents);
|
|
static void _get_valid_parents_static(List<String> *p_parents);
|
|
|
|
|
|
void cancel_delete();
|
|
|
|
virtual void _changed_callback(Object *p_changed,const char *p_prop);
|
|
|
|
//Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
|
|
//void _call_deferred_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
|
|
|
|
Variant _call_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
|
|
Variant _call_deferred_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
|
|
|
|
|
|
virtual const StringName* _get_type_namev() const {
|
|
if (!_type_name)
|
|
_type_name=get_type_static();
|
|
return &_type_name;
|
|
}
|
|
|
|
DVector<String> _get_meta_list_bind() const;
|
|
Array _get_property_list_bind() const;
|
|
Array _get_method_list_bind() const;
|
|
|
|
void _clear_internal_resource_paths(const Variant &p_var);
|
|
|
|
friend class ObjectTypeDB;
|
|
virtual void _validate_property(PropertyInfo& property) const;
|
|
|
|
public: //should be protected, but bug in clang++
|
|
static void initialize_type();
|
|
_FORCE_INLINE_ static void register_custom_data_to_otdb() {};
|
|
|
|
public:
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
_FORCE_INLINE_ void _change_notify(const char *p_property="") { _edited=true; for(Set<Object*>::Element *E=change_receptors.front();E;E=E->next()) ((Object*)(E->get()))->_changed_callback(this,p_property); }
|
|
#else
|
|
_FORCE_INLINE_ void _change_notify(const char *p_what="") { }
|
|
#endif
|
|
static void* get_type_ptr_static() {
|
|
static int ptr;
|
|
return &ptr;
|
|
}
|
|
|
|
bool _is_gpl_reversed() const { return false; }
|
|
|
|
_FORCE_INLINE_ ObjectID get_instance_ID() const { return _instance_ID; }
|
|
// this is used for editors
|
|
|
|
void add_change_receptor( Object *p_receptor );
|
|
void remove_change_receptor( Object *p_receptor );
|
|
|
|
template<class T>
|
|
T *cast_to() {
|
|
|
|
#ifndef NO_SAFE_CAST
|
|
return SAFE_CAST<T*>(this);
|
|
#else
|
|
if (!this)
|
|
return NULL;
|
|
if (is_type_ptr(T::get_type_ptr_static()))
|
|
return static_cast<T*>(this);
|
|
else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
template<class T>
|
|
const T *cast_to() const {
|
|
|
|
#ifndef NO_SAFE_CAST
|
|
return SAFE_CAST<const T*>(this);
|
|
#else
|
|
if (!this)
|
|
return NULL;
|
|
if (is_type_ptr(T::get_type_ptr_static()))
|
|
return static_cast<const T*>(this);
|
|
else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
enum {
|
|
|
|
NOTIFICATION_POSTINITIALIZE=0,
|
|
NOTIFICATION_PREDELETE=1
|
|
};
|
|
|
|
/* TYPE API */
|
|
static void get_inheritance_list_static(List<String>* p_inheritance_list) { p_inheritance_list->push_back("Object"); }
|
|
|
|
static String get_type_static() { return "Object"; }
|
|
static String get_parent_type_static() { return String(); }
|
|
static String get_category_static() { return String(); }
|
|
|
|
|
|
virtual String get_type() const { return "Object"; }
|
|
virtual String get_save_type() const { return get_type(); } //type stored when saving
|
|
|
|
|
|
|
|
virtual bool is_type(const String& p_type) const { return (p_type=="Object"); }
|
|
virtual bool is_type_ptr(void *p_ptr) const { return get_type_ptr_static()==p_ptr; }
|
|
|
|
_FORCE_INLINE_ const StringName& get_type_name() const {
|
|
if (!_type_ptr) {
|
|
return *_get_type_namev();
|
|
} else {
|
|
return *_type_ptr;
|
|
}
|
|
}
|
|
|
|
/* IAPI */
|
|
// void set(const String& p_name, const Variant& p_value);
|
|
// Variant get(const String& p_name) const;
|
|
|
|
void set(const StringName& p_name, const Variant& p_value, bool *r_valid=NULL);
|
|
Variant get(const StringName& p_name, bool *r_valid=NULL) const;
|
|
|
|
void get_property_list(List<PropertyInfo> *p_list,bool p_reversed=false) const;
|
|
|
|
bool has_method(const StringName& p_method) const;
|
|
void get_method_list(List<MethodInfo> *p_list) const;
|
|
Variant callv(const StringName& p_method,const Array& p_args);
|
|
virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
|
|
virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
|
|
virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
|
|
Variant call(const StringName& p_name, VARIANT_ARG_LIST); // C++ helper
|
|
void call_multilevel(const StringName& p_name, VARIANT_ARG_LIST); // C++ helper
|
|
|
|
void notification(int p_notification,bool p_reversed=false);
|
|
|
|
//used mainly by script, get and set all INCLUDING string
|
|
virtual Variant getvar(const Variant& p_key, bool *r_valid=NULL) const;
|
|
virtual void setvar(const Variant& p_key, const Variant& p_value,bool *r_valid=NULL);
|
|
|
|
/* SCRIPT */
|
|
|
|
void set_script(const RefPtr& p_script);
|
|
RefPtr get_script() const;
|
|
|
|
/* SCRIPT */
|
|
|
|
bool has_meta(const String& p_name) const;
|
|
void set_meta(const String& p_name, const Variant& p_value );
|
|
Variant get_meta(const String& p_name) const;
|
|
void get_meta_list(List<String> *p_list) const;
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
void set_edited(bool p_edited);
|
|
bool is_edited() const;
|
|
#endif
|
|
|
|
void set_script_instance(ScriptInstance *p_instance);
|
|
_FORCE_INLINE_ ScriptInstance* get_script_instance() const { return script_instance; }
|
|
|
|
|
|
void add_user_signal(const MethodInfo& p_signal);
|
|
void emit_signal(const StringName& p_name,VARIANT_ARG_LIST);
|
|
void emit_signal(const StringName& p_name, const Variant** p_args, int p_argcount);
|
|
void get_signal_list(List<MethodInfo> *p_signals ) const;
|
|
void get_signal_connection_list(const StringName& p_signal,List<Connection> *p_connections) const;
|
|
void get_all_signal_connections(List<Connection> *p_connections) const;
|
|
|
|
Error connect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method,const Vector<Variant>& p_binds=Vector<Variant>(),uint32_t p_flags=0);
|
|
void disconnect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method);
|
|
bool is_connected(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method) const;
|
|
|
|
void call_deferred(const StringName& p_method,VARIANT_ARG_LIST);
|
|
|
|
void set_block_signals(bool p_block);
|
|
bool is_blocking_signals() const;
|
|
|
|
Variant::Type get_static_property_type(const StringName& p_property,bool *r_valid=NULL) const;
|
|
|
|
virtual void get_translatable_strings(List<String> *p_strings) const;
|
|
|
|
virtual void get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const;
|
|
|
|
StringName XL_MESSAGE(const StringName& p_message) const; //translate message (internationalization)
|
|
StringName tr(const StringName& p_message) const; //translate message (alternative)
|
|
|
|
bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete()
|
|
bool is_queued_for_deletion() const;
|
|
|
|
_FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate=p_enable; }
|
|
_FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
|
|
|
|
void clear_internal_resource_paths();
|
|
|
|
Object();
|
|
virtual ~Object();
|
|
|
|
};
|
|
|
|
|
|
bool predelete_handler(Object *p_object);
|
|
void postinitialize_handler(Object *p_object);
|
|
|
|
class ObjectDB {
|
|
|
|
struct ObjectPtrHash {
|
|
|
|
static _FORCE_INLINE_ uint32_t hash(const Object *p_obj) {
|
|
|
|
union {
|
|
const Object*p;
|
|
unsigned long i;
|
|
} u;
|
|
u.p=p_obj;
|
|
return HashMapHahserDefault::hash((uint64_t)u.i);
|
|
}
|
|
};
|
|
|
|
static HashMap<uint32_t,Object*> instances;
|
|
static HashMap<Object*,ObjectID,ObjectPtrHash> instance_checks;
|
|
|
|
static uint32_t instance_counter;
|
|
friend class Object;
|
|
friend void unregister_core_types();
|
|
|
|
static void cleanup();
|
|
static uint32_t add_instance(Object *p_object);
|
|
static void remove_instance(Object *p_object);
|
|
public:
|
|
|
|
typedef void (*DebugFunc)(Object *p_obj);
|
|
|
|
static Object *get_instance(uint32_t p_instance_ID);
|
|
static void debug_objects(DebugFunc p_func);
|
|
static int get_object_count();
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
_FORCE_INLINE_ static bool instance_validate(Object* p_ptr) {
|
|
|
|
return instance_checks.has(p_ptr);
|
|
}
|
|
#else
|
|
_FORCE_INLINE_ static bool instance_validate(Object* p_ptr) { return true; }
|
|
|
|
#endif
|
|
|
|
|
|
|
|
};
|
|
|
|
//needed by macros
|
|
#include "object_type_db.h"
|
|
|
|
#endif
|