godot/scene
Rémi Verschelde 0e77dc6e92
Merge pull request #46475 from RootKiller/fix_joint_collision
Fixed bug that caused collision not to be properly reenabled when joi…
2021-02-28 14:27:18 +01:00
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2d Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
3d Fixed bug that caused collision not to be properly reenabled when joint between two bodies is destroyed 2021-02-27 17:11:15 +01:00
animation Tween: Add null check for target object 2021-02-24 13:37:55 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-18 20:39:08 -08:00
debugger Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gui Fix GraphEdit connects when graph is zoomed/unzoomed 2021-02-27 20:26:35 +03:00
main Merge pull request #45201 from EricEzaM/PR/popup-menu-fix 2021-02-28 13:34:06 +01:00
resources Fix crash when loading a scene containing an uncreatable type 2021-02-25 23:58:30 +01:00
register_scene_types.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00