godot/platform
Rémi Verschelde 7e05d249e6 Merge pull request #11826 from endragor/fix-game-center-player-id
Fix returning Game Center player ID
2017-10-09 12:23:48 +02:00
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android Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
haiku Use EnumVariable for choice-based build options. 2017-09-25 14:36:01 -04:00
iphone Merge pull request #11826 from endragor/fix-game-center-player-id 2017-10-09 12:23:48 +02:00
javascript Merge pull request #11782 from eska014/persistent-userfs-test 2017-10-03 12:24:11 +02:00
osx Merge pull request #11810 from marcelofg55/osx_export_improv 2017-10-09 12:20:39 +02:00
server Use BoolVariable in platform-specific options. 2017-09-25 14:36:30 -04:00
uwp OS::execute can now read from stderr too when executing with a pipe 2017-10-03 15:09:04 -03:00
windows OS::execute can now read from stderr too when executing with a pipe 2017-10-03 15:09:04 -03:00
x11 Merge pull request #11575 from marcelofg55/move_path_to_trash 2017-10-02 23:52:09 +07:00