193 lines
4.9 KiB
C++
193 lines
4.9 KiB
C++
/*************************************************************************/
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/* cp_sample.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "cp_sample.h"
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const char *CPSample::get_name() const {
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return name;
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}
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void CPSample::set_name(const char *p_name) {
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if (p_name == NULL) {
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name[0] = 0;
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return;
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}
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bool done = false;
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for (int i = 0; i < NAME_MAX_LEN; i++) {
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name[i] = done ? 0 : p_name[i];
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if (!done && p_name[i] == 0)
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done = true;
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}
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name[NAME_MAX_LEN - 1] = 0; /* just in case */
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}
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void CPSample::set_default_volume(uint8_t p_vol) {
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default_volume = p_vol;
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}
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uint8_t CPSample::get_default_volume() const {
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return default_volume;
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}
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void CPSample::set_global_volume(uint8_t p_vol) {
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global_volume = p_vol;
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}
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uint8_t CPSample::get_global_volume() const {
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return global_volume;
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}
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void CPSample::set_pan_enabled(bool p_vol) {
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pan_enabled = p_vol;
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}
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bool CPSample::is_pan_enabled() const {
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return pan_enabled;
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}
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void CPSample::set_pan(uint8_t p_pan) {
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pan = p_pan;
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}
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uint8_t CPSample::get_pan() const {
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return pan;
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}
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void CPSample::set_vibrato_type(VibratoType p_vibrato_type) {
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vibrato_type = p_vibrato_type;
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}
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CPSample::VibratoType CPSample::get_vibrato_type() const {
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return vibrato_type;
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}
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void CPSample::set_vibrato_speed(uint8_t p_vibrato_speed) {
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vibrato_speed = p_vibrato_speed;
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}
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uint8_t CPSample::get_vibrato_speed() const {
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return vibrato_speed;
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}
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void CPSample::set_vibrato_depth(uint8_t p_vibrato_depth) {
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vibrato_depth = p_vibrato_depth;
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}
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uint8_t CPSample::get_vibrato_depth() const {
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return vibrato_depth;
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}
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void CPSample::set_vibrato_rate(uint8_t p_vibrato_rate) {
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vibrato_rate = p_vibrato_rate;
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}
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uint8_t CPSample::get_vibrato_rate() const {
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return vibrato_rate;
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}
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void CPSample::set_sample_data(CPSample_ID p_ID) {
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id = p_ID;
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}
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CPSample_ID CPSample::get_sample_data() const {
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return id;
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}
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void CPSample::operator=(const CPSample &p_sample) {
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copy_from(p_sample);
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}
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void CPSample::copy_from(const CPSample &p_sample) {
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reset();
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set_name(p_sample.get_name());
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default_volume = p_sample.default_volume;
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global_volume = p_sample.global_volume;
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pan_enabled = p_sample.pan_enabled;
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pan = p_sample.pan;
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vibrato_type = p_sample.vibrato_type;
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vibrato_speed = p_sample.vibrato_speed;
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vibrato_depth = p_sample.vibrato_depth;
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vibrato_rate = p_sample.vibrato_rate;
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if (CPSampleManager::get_singleton() && !p_sample.id.is_null())
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CPSampleManager::get_singleton()->copy_to(p_sample.id, id);
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}
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void CPSample::reset() {
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name[0] = 0;
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default_volume = 64;
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global_volume = 64;
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pan_enabled = false;
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pan = 32;
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vibrato_type = VIBRATO_SINE;
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vibrato_speed = 0;
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vibrato_depth = 0;
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vibrato_rate = 0;
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if (!id.is_null() && CPSampleManager::get_singleton())
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CPSampleManager::get_singleton()->destroy(id);
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id = CPSample_ID();
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}
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CPSample::CPSample(const CPSample &p_from) {
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reset();
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copy_from(p_from);
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}
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CPSample::CPSample() {
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reset();
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}
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CPSample::~CPSample() {
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reset();
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}
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