godot/core/math
Aaron Franke 1bb81488bb
Minor clamp and float fixes
(cherry picked from commit ee79fc627c)
2020-11-11 15:30:57 +01:00
..
a_star.cpp
a_star.h
aabb.cpp
aabb.h [3.2] Backport core documentation changes to 3.2 2020-07-21 21:22:54 -04:00
audio_frame.cpp
audio_frame.h
basis.cpp
basis.h Initialise Basis elements with a default Basis in the declaration. 2020-09-08 15:04:54 +02:00
bsp_tree.cpp
bsp_tree.h
camera_matrix.cpp
camera_matrix.h
delaunay.h
disjoint_set.cpp
disjoint_set.h
expression.cpp Fix typos with codespell 2020-09-18 14:09:51 +02:00
expression.h
face3.cpp
face3.h
geometry.cpp
geometry.h
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Linux/BSD: Fix support for NetBSD 2020-09-18 10:29:52 +02:00
octree.h Optimize octree and fix octree leak 2020-08-18 11:02:21 +01:00
octree_definition.inc Optimize octree and fix octree leak 2020-08-18 11:02:21 +01:00
plane.cpp [3.2] Backport core documentation changes to 3.2 2020-07-21 21:22:54 -04:00
plane.h
quat.cpp
quat.h
quick_hull.cpp
quick_hull.h
random_number_generator.cpp doc: Override default value for RandomNumberGenerator.seed 2020-11-11 15:30:56 +01:00
random_number_generator.h Make randbase member protected in RandomNumberGenerator 2020-10-28 14:05:42 +01:00
random_pcg.cpp
random_pcg.h Linux/BSD: Fix support for NetBSD 2020-09-18 10:29:52 +02:00
rect2.cpp
rect2.h
SCsub
transform.cpp
transform.h
transform_2d.cpp Minor clamp and float fixes 2020-11-11 15:30:57 +01:00
transform_2d.h
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp
vector2.h Change inequality comparison operators to use exact equality 2020-09-24 14:43:08 +02:00
vector3.cpp
vector3.h Change inequality comparison operators to use exact equality 2020-09-24 14:43:08 +02:00