godot/thirdparty/bullet/Bullet3OpenCL/ParallelPrimitives/b3BufferInfoCL.h
2019-01-07 12:30:35 +01:00

19 lines
335 B
C++

#ifndef B3_BUFFER_INFO_CL_H
#define B3_BUFFER_INFO_CL_H
#include "b3OpenCLArray.h"
struct b3BufferInfoCL
{
//b3BufferInfoCL(){}
// template<typename T>
b3BufferInfoCL(cl_mem buff, bool isReadOnly = false) : m_clBuffer(buff), m_isReadOnly(isReadOnly) {}
cl_mem m_clBuffer;
bool m_isReadOnly;
};
#endif //B3_BUFFER_INFO_CL_H