godot/modules/enet
Fabio Alessandrelli 1e8bf86379 [Net] Add generate_unique_id to MultiplayerPeer.
Used by ENetMultiplayerPeer and WebSocketServer to generate network IDs,
and exposed to the user for p2p networks (e.g. WebRTCMultiplayerPeer)
and custom MultiplayerPeer implementations.
2021-07-29 10:40:03 +02:00
..
doc_classes Enable range coder compression by default in NetworkedMultiplayerENet 2021-07-16 21:49:02 +02:00
config.py [Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer. 2021-07-12 16:36:34 +02:00
enet_multiplayer_peer.cpp [Net] Add generate_unique_id to MultiplayerPeer. 2021-07-29 10:40:03 +02:00
enet_multiplayer_peer.h [Net] Add generate_unique_id to MultiplayerPeer. 2021-07-29 10:40:03 +02:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00