Configured for a max line length of 120 characters.
psf/black is very opinionated and purposely doesn't leave much room for
configuration. The output is mostly OK so that should be fine for us,
but some things worth noting:
- Manually wrapped strings will be reflowed, so by using a line length
of 120 for the sake of preserving readability for our long command
calls, it also means that some manually wrapped strings are back on
the same line and should be manually merged again.
- Code generators using string concatenation extensively look awful,
since black puts each operand on a single line. We need to refactor
these generators to use more pythonic string formatting, for which
many options are available (`%`, `format` or f-strings).
- CI checks and a pre-commit hook will be added to ensure that future
buildsystem changes are well-formatted.
(cherry picked from commit cd4e46ee65
)
762 lines
29 KiB
Python
762 lines
29 KiB
Python
#!/usr/bin/env python
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EnsureSConsVersion(0, 98, 1)
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# System
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import glob
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import os
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import pickle
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import sys
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from collections import OrderedDict
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# Local
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import methods
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import gles_builders
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from platform_methods import run_in_subprocess
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# scan possible build platforms
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platform_list = [] # list of platforms
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platform_opts = {} # options for each platform
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platform_flags = {} # flags for each platform
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active_platforms = []
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active_platform_ids = []
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platform_exporters = []
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platform_apis = []
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for x in sorted(glob.glob("platform/*")):
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if not os.path.isdir(x) or not os.path.exists(x + "/detect.py"):
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continue
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tmppath = "./" + x
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sys.path.insert(0, tmppath)
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import detect
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if os.path.exists(x + "/export/export.cpp"):
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platform_exporters.append(x[9:])
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if os.path.exists(x + "/api/api.cpp"):
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platform_apis.append(x[9:])
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if detect.is_active():
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active_platforms.append(detect.get_name())
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active_platform_ids.append(x)
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if detect.can_build():
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x = x.replace("platform/", "") # rest of world
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x = x.replace("platform\\", "") # win32
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platform_list += [x]
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platform_opts[x] = detect.get_opts()
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platform_flags[x] = detect.get_flags()
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sys.path.remove(tmppath)
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sys.modules.pop("detect")
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methods.save_active_platforms(active_platforms, active_platform_ids)
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custom_tools = ["default"]
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platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
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if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)):
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custom_tools = ["mingw"]
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elif platform_arg == "javascript":
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# Use generic POSIX build toolchain for Emscripten.
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custom_tools = ["cc", "c++", "ar", "link", "textfile", "zip"]
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env_base = Environment(tools=custom_tools)
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if "TERM" in os.environ:
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env_base["ENV"]["TERM"] = os.environ["TERM"]
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env_base.AppendENVPath("PATH", os.getenv("PATH"))
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env_base.AppendENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
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env_base.disabled_modules = []
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env_base.use_ptrcall = False
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env_base.module_version_string = ""
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env_base.msvc = False
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env_base.__class__.disable_module = methods.disable_module
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env_base.__class__.add_module_version_string = methods.add_module_version_string
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env_base.__class__.add_source_files = methods.add_source_files
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env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
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env_base.__class__.split_lib = methods.split_lib
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env_base.__class__.add_shared_library = methods.add_shared_library
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env_base.__class__.add_library = methods.add_library
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env_base.__class__.add_program = methods.add_program
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env_base.__class__.CommandNoCache = methods.CommandNoCache
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env_base.__class__.disable_warnings = methods.disable_warnings
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env_base["x86_libtheora_opt_gcc"] = False
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env_base["x86_libtheora_opt_vc"] = False
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# avoid issues when building with different versions of python out of the same directory
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env_base.SConsignFile(".sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL))
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# Build options
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customs = ["custom.py"]
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profile = ARGUMENTS.get("profile", False)
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if profile:
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if os.path.isfile(profile):
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customs.append(profile)
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elif os.path.isfile(profile + ".py"):
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customs.append(profile + ".py")
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opts = Variables(customs, ARGUMENTS)
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# Target build options
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opts.Add("arch", "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", "")
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opts.Add(EnumVariable("bits", "Target platform bits", "default", ("default", "32", "64")))
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opts.Add("p", "Platform (alias for 'platform')", "")
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opts.Add("platform", "Target platform (%s)" % ("|".join(platform_list),), "")
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opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release")))
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opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size")))
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opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True))
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opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
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opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False))
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# Components
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opts.Add(BoolVariable("deprecated", "Enable deprecated features", True))
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opts.Add(BoolVariable("gdscript", "Enable GDScript support", True))
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opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
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opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
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opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")
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# Advanced options
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opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
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opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
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opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
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opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False))
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opts.Add(BoolVariable("dev", "If yes, alias for verbose=yes warnings=extra werror=yes", False))
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opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
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opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))
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opts.Add(EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")))
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opts.Add(
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BoolVariable(
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"split_libmodules",
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"Split intermediate libmodules.a in smaller chunks to prevent exceeding linker command line size (forced to True when using MinGW)",
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False,
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)
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)
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opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False))
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opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False))
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opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", False))
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opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "")
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# Thirdparty libraries
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# opts.Add(BoolVariable('builtin_assimp', "Use the built-in Assimp library", True))
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opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True))
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opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True))
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opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True))
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opts.Add(BoolVariable("builtin_freetype", "Use the built-in FreeType library", True))
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opts.Add(BoolVariable("builtin_libogg", "Use the built-in libogg library", True))
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opts.Add(BoolVariable("builtin_libpng", "Use the built-in libpng library", True))
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opts.Add(BoolVariable("builtin_libtheora", "Use the built-in libtheora library", True))
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opts.Add(BoolVariable("builtin_libvorbis", "Use the built-in libvorbis library", True))
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opts.Add(BoolVariable("builtin_libvpx", "Use the built-in libvpx library", True))
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opts.Add(BoolVariable("builtin_libwebp", "Use the built-in libwebp library", True))
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opts.Add(BoolVariable("builtin_wslay", "Use the built-in wslay library", True))
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opts.Add(BoolVariable("builtin_mbedtls", "Use the built-in mbedTLS library", True))
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opts.Add(BoolVariable("builtin_miniupnpc", "Use the built-in miniupnpc library", True))
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opts.Add(BoolVariable("builtin_opus", "Use the built-in Opus library", True))
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opts.Add(BoolVariable("builtin_pcre2", "Use the built-in PCRE2 library", True))
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opts.Add(BoolVariable("builtin_pcre2_with_jit", "Use JIT compiler for the built-in PCRE2 library", True))
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opts.Add(BoolVariable("builtin_recast", "Use the built-in Recast library", True))
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opts.Add(BoolVariable("builtin_squish", "Use the built-in squish library", True))
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opts.Add(BoolVariable("builtin_xatlas", "Use the built-in xatlas library", True))
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opts.Add(BoolVariable("builtin_zlib", "Use the built-in zlib library", True))
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opts.Add(BoolVariable("builtin_zstd", "Use the built-in Zstd library", True))
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# Compilation environment setup
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opts.Add("CXX", "C++ compiler")
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opts.Add("CC", "C compiler")
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opts.Add("LINK", "Linker")
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opts.Add("CCFLAGS", "Custom flags for both the C and C++ compilers")
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opts.Add("CFLAGS", "Custom flags for the C compiler")
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opts.Add("CXXFLAGS", "Custom flags for the C++ compiler")
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opts.Add("LINKFLAGS", "Custom flags for the linker")
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# add platform specific options
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for k in platform_opts.keys():
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opt_list = platform_opts[k]
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for o in opt_list:
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opts.Add(o)
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# Update the environment now as the "custom_modules" option may be
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# defined in a file rather than specified via the command line.
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opts.Update(env_base)
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# Detect modules.
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modules_detected = OrderedDict()
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module_search_paths = ["modules"] # Built-in path.
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if env_base["custom_modules"]:
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paths = env_base["custom_modules"].split(",")
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for p in paths:
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try:
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module_search_paths.append(methods.convert_custom_modules_path(p))
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except ValueError as e:
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print(e)
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sys.exit(255)
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for path in module_search_paths:
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# Note: custom modules can override built-in ones.
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modules_detected.update(methods.detect_modules(path))
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include_path = os.path.dirname(path)
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if include_path:
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env_base.Prepend(CPPPATH=[include_path])
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# Add module options
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for name, path in modules_detected.items():
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enabled = True
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sys.path.insert(0, path)
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import config
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try:
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enabled = config.is_enabled()
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except AttributeError:
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pass
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sys.path.remove(path)
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sys.modules.pop("config")
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opts.Add(BoolVariable("module_" + name + "_enabled", "Enable module '%s'" % (name,), enabled))
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methods.write_modules(modules_detected)
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# Update the environment again after all the module options are added.
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opts.Update(env_base)
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Help(opts.GenerateHelpText(env_base))
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# add default include paths
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env_base.Prepend(CPPPATH=["#"])
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# configure ENV for platform
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env_base.platform_exporters = platform_exporters
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env_base.platform_apis = platform_apis
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if env_base["use_precise_math_checks"]:
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env_base.Append(CPPDEFINES=["PRECISE_MATH_CHECKS"])
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if env_base["target"] == "debug":
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env_base.Append(CPPDEFINES=["DEBUG_MEMORY_ALLOC", "DISABLE_FORCED_INLINE"])
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# The two options below speed up incremental builds, but reduce the certainty that all files
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# will properly be rebuilt. As such, we only enable them for debug (dev) builds, not release.
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# To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed.
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# http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792
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env_base.Decider("MD5-timestamp")
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# Use cached implicit dependencies by default. Can be overridden by specifying `--implicit-deps-changed` in the command line.
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# http://scons.org/doc/production/HTML/scons-user/ch06s04.html
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env_base.SetOption("implicit_cache", 1)
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if env_base["no_editor_splash"]:
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env_base.Append(CPPDEFINES=["NO_EDITOR_SPLASH"])
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if not env_base["deprecated"]:
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env_base.Append(CPPDEFINES=["DISABLE_DEPRECATED"])
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env_base.platforms = {}
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selected_platform = ""
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if env_base["platform"] != "":
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selected_platform = env_base["platform"]
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elif env_base["p"] != "":
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selected_platform = env_base["p"]
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env_base["platform"] = selected_platform
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else:
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# Missing `platform` argument, try to detect platform automatically
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if sys.platform.startswith("linux"):
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selected_platform = "x11"
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elif sys.platform == "darwin":
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selected_platform = "osx"
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elif sys.platform == "win32":
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selected_platform = "windows"
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else:
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print("Could not detect platform automatically. Supported platforms:")
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for x in platform_list:
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print("\t" + x)
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print("\nPlease run SCons again and select a valid platform: platform=<string>")
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if selected_platform != "":
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print("Automatically detected platform: " + selected_platform)
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env_base["platform"] = selected_platform
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if selected_platform in platform_list:
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tmppath = "./platform/" + selected_platform
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sys.path.insert(0, tmppath)
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import detect
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if "create" in dir(detect):
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env = detect.create(env_base)
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else:
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env = env_base.Clone()
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# Compilation DB requires SCons 3.1.1+.
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from SCons import __version__ as scons_raw_version
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scons_ver = env._get_major_minor_revision(scons_raw_version)
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if scons_ver >= (3, 1, 1):
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env.Tool("compilation_db", toolpath=["misc/scons"])
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env.Alias("compiledb", env.CompilationDatabase("compile_commands.json"))
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if env["dev"]:
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env["verbose"] = True
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env["warnings"] = "extra"
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env["werror"] = True
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if env["vsproj"]:
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env.vs_incs = []
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env.vs_srcs = []
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def AddToVSProject(sources):
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for x in sources:
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if type(x) == type(""):
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fname = env.File(x).path
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else:
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fname = env.File(x)[0].path
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pieces = fname.split(".")
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if len(pieces) > 0:
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basename = pieces[0]
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basename = basename.replace("\\\\", "/")
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if os.path.isfile(basename + ".h"):
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env.vs_incs = env.vs_incs + [basename + ".h"]
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elif os.path.isfile(basename + ".hpp"):
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env.vs_incs = env.vs_incs + [basename + ".hpp"]
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if os.path.isfile(basename + ".c"):
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env.vs_srcs = env.vs_srcs + [basename + ".c"]
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elif os.path.isfile(basename + ".cpp"):
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env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
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env.AddToVSProject = AddToVSProject
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env.extra_suffix = ""
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if env["extra_suffix"] != "":
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env.extra_suffix += "." + env["extra_suffix"]
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# Environment flags
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CCFLAGS = env.get("CCFLAGS", "")
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env["CCFLAGS"] = ""
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env.Append(CCFLAGS=str(CCFLAGS).split())
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CFLAGS = env.get("CFLAGS", "")
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env["CFLAGS"] = ""
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env.Append(CFLAGS=str(CFLAGS).split())
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CXXFLAGS = env.get("CXXFLAGS", "")
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env["CXXFLAGS"] = ""
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env.Append(CXXFLAGS=str(CXXFLAGS).split())
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LINKFLAGS = env.get("LINKFLAGS", "")
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env["LINKFLAGS"] = ""
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env.Append(LINKFLAGS=str(LINKFLAGS).split())
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# Platform specific flags
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flag_list = platform_flags[selected_platform]
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for f in flag_list:
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if not (f[0] in ARGUMENTS): # allow command line to override platform flags
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env[f[0]] = f[1]
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# Must happen after the flags definition, so that they can be used by platform detect
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detect.configure(env)
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# Set our C and C++ standard requirements.
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# Prepending to make it possible to override
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# This needs to come after `configure`, otherwise we don't have env.msvc.
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if not env.msvc:
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# Specifying GNU extensions support explicitly, which are supported by
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# both GCC and Clang. This mirrors GCC and Clang's current default
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# compile flags if no -std is specified.
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env.Prepend(CFLAGS=["-std=gnu11"])
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env.Prepend(CXXFLAGS=["-std=gnu++14"])
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else:
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# MSVC doesn't have clear C standard support, /std only covers C++.
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# We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
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env.Prepend(CCFLAGS=["/std:c++14"])
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# Configure compiler warnings
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if env.msvc:
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# Truncations, narrowing conversions, signed/unsigned comparisons...
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disable_nonessential_warnings = ["/wd4267", "/wd4244", "/wd4305", "/wd4018", "/wd4800"]
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if env["warnings"] == "extra":
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env.Append(CCFLAGS=["/Wall"]) # Implies /W4
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elif env["warnings"] == "all":
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env.Append(CCFLAGS=["/W3"] + disable_nonessential_warnings)
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elif env["warnings"] == "moderate":
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env.Append(CCFLAGS=["/W2"] + disable_nonessential_warnings)
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else: # 'no'
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env.Append(CCFLAGS=["/w"])
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# Set exception handling model to avoid warnings caused by Windows system headers.
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env.Append(CCFLAGS=["/EHsc"])
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if env["werror"]:
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env.Append(CCFLAGS=["/WX"])
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# Force to use Unicode encoding
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env.Append(MSVC_FLAGS=["/utf8"])
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else: # Rest of the world
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version = methods.get_compiler_version(env) or [-1, -1]
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shadow_local_warning = []
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all_plus_warnings = ["-Wwrite-strings"]
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if methods.using_gcc(env):
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if version[0] >= 7:
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shadow_local_warning = ["-Wshadow-local"]
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if env["warnings"] == "extra":
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# Note: enable -Wimplicit-fallthrough for Clang (already part of -Wextra for GCC)
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# once we switch to C++11 or later (necessary for our FALLTHROUGH macro).
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env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wno-unused-parameter"] + all_plus_warnings + shadow_local_warning)
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env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
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if methods.using_gcc(env):
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env.Append(
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CCFLAGS=[
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"-Walloc-zero",
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"-Wduplicated-branches",
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"-Wduplicated-cond",
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"-Wstringop-overflow=4",
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"-Wlogical-op",
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]
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)
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env.Append(CXXFLAGS=["-Wnoexcept", "-Wplacement-new=1"])
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if version[0] >= 9:
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env.Append(CCFLAGS=["-Wattribute-alias=2"])
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elif env["warnings"] == "all":
|
|
env.Append(CCFLAGS=["-Wall"] + shadow_local_warning)
|
|
elif env["warnings"] == "moderate":
|
|
env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + shadow_local_warning)
|
|
else: # 'no'
|
|
env.Append(CCFLAGS=["-w"])
|
|
if env["werror"]:
|
|
env.Append(CCFLAGS=["-Werror"])
|
|
else: # always enable those errors
|
|
env.Append(CCFLAGS=["-Werror=return-type"])
|
|
|
|
if hasattr(detect, "get_program_suffix"):
|
|
suffix = "." + detect.get_program_suffix()
|
|
else:
|
|
suffix = "." + selected_platform
|
|
|
|
if env["target"] == "release":
|
|
if env["tools"]:
|
|
print("Tools can only be built with targets 'debug' and 'release_debug'.")
|
|
sys.exit(255)
|
|
suffix += ".opt"
|
|
env.Append(CPPDEFINES=["NDEBUG"])
|
|
|
|
elif env["target"] == "release_debug":
|
|
if env["tools"]:
|
|
suffix += ".opt.tools"
|
|
else:
|
|
suffix += ".opt.debug"
|
|
else:
|
|
if env["tools"]:
|
|
suffix += ".tools"
|
|
else:
|
|
suffix += ".debug"
|
|
|
|
if env["arch"] != "":
|
|
suffix += "." + env["arch"]
|
|
elif env["bits"] == "32":
|
|
suffix += ".32"
|
|
elif env["bits"] == "64":
|
|
suffix += ".64"
|
|
|
|
suffix += env.extra_suffix
|
|
|
|
sys.path.remove(tmppath)
|
|
sys.modules.pop("detect")
|
|
|
|
modules_enabled = OrderedDict()
|
|
env.module_icons_paths = []
|
|
env.doc_class_path = {}
|
|
|
|
for name, path in modules_detected.items():
|
|
if not env["module_" + name + "_enabled"]:
|
|
continue
|
|
sys.path.insert(0, path)
|
|
env.current_module = name
|
|
import config
|
|
|
|
# can_build changed number of arguments between 3.0 (1) and 3.1 (2),
|
|
# so try both to preserve compatibility for 3.0 modules
|
|
can_build = False
|
|
try:
|
|
can_build = config.can_build(env, selected_platform)
|
|
except TypeError:
|
|
print(
|
|
"Warning: module '%s' uses a deprecated `can_build` "
|
|
"signature in its config.py file, it should be "
|
|
"`can_build(env, platform)`." % x
|
|
)
|
|
can_build = config.can_build(selected_platform)
|
|
if can_build:
|
|
config.configure(env)
|
|
# Get doc classes paths (if present)
|
|
try:
|
|
doc_classes = config.get_doc_classes()
|
|
doc_path = config.get_doc_path()
|
|
for c in doc_classes:
|
|
env.doc_class_path[c] = path + "/" + doc_path
|
|
except:
|
|
pass
|
|
# Get icon paths (if present)
|
|
try:
|
|
icons_path = config.get_icons_path()
|
|
env.module_icons_paths.append(path + "/" + icons_path)
|
|
except:
|
|
# Default path for module icons
|
|
env.module_icons_paths.append(path + "/" + "icons")
|
|
modules_enabled[name] = path
|
|
|
|
sys.path.remove(path)
|
|
sys.modules.pop("config")
|
|
|
|
env.module_list = modules_enabled
|
|
|
|
methods.update_version(env.module_version_string)
|
|
|
|
env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
|
|
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
|
|
# (SH)LIBSUFFIX will be used for our own built libraries
|
|
# LIBSUFFIXES contains LIBSUFFIX and SHLIBSUFFIX by default,
|
|
# so we need to append the default suffixes to keep the ability
|
|
# to link against thirdparty libraries (.a, .so, .lib, etc.).
|
|
if os.name == "nt":
|
|
# On Windows, only static libraries and import libraries can be
|
|
# statically linked - both using .lib extension
|
|
env["LIBSUFFIXES"] += [env["LIBSUFFIX"]]
|
|
else:
|
|
env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]]
|
|
env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
|
|
env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
|
|
|
|
if env.use_ptrcall:
|
|
env.Append(CPPDEFINES=["PTRCALL_ENABLED"])
|
|
if env["tools"]:
|
|
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
|
|
if env["disable_3d"]:
|
|
if env["tools"]:
|
|
print(
|
|
"Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), "
|
|
"only with 'tools=no' (export template)."
|
|
)
|
|
sys.exit(255)
|
|
else:
|
|
env.Append(CPPDEFINES=["_3D_DISABLED"])
|
|
if env["gdscript"]:
|
|
env.Append(CPPDEFINES=["GDSCRIPT_ENABLED"])
|
|
if env["disable_advanced_gui"]:
|
|
if env["tools"]:
|
|
print(
|
|
"Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), "
|
|
"only with 'tools=no' (export template)."
|
|
)
|
|
sys.exit(255)
|
|
else:
|
|
env.Append(CPPDEFINES=["ADVANCED_GUI_DISABLED"])
|
|
if env["minizip"]:
|
|
env.Append(CPPDEFINES=["MINIZIP_ENABLED"])
|
|
|
|
editor_module_list = ["regex"]
|
|
for x in editor_module_list:
|
|
if not env["module_" + x + "_enabled"]:
|
|
if env["tools"]:
|
|
print(
|
|
"Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), "
|
|
"only with 'tools=no' (export template)."
|
|
)
|
|
sys.exit(255)
|
|
|
|
if not env["verbose"]:
|
|
methods.no_verbose(sys, env)
|
|
|
|
if not env["platform"] == "server": # FIXME: detect GLES3
|
|
env.Append(
|
|
BUILDERS={
|
|
"GLES3_GLSL": env.Builder(
|
|
action=run_in_subprocess(gles_builders.build_gles3_headers), suffix="glsl.gen.h", src_suffix=".glsl"
|
|
)
|
|
}
|
|
)
|
|
env.Append(
|
|
BUILDERS={
|
|
"GLES2_GLSL": env.Builder(
|
|
action=run_in_subprocess(gles_builders.build_gles2_headers), suffix="glsl.gen.h", src_suffix=".glsl"
|
|
)
|
|
}
|
|
)
|
|
|
|
scons_cache_path = os.environ.get("SCONS_CACHE")
|
|
if scons_cache_path != None:
|
|
CacheDir(scons_cache_path)
|
|
print("Scons cache enabled... (path: '" + scons_cache_path + "')")
|
|
|
|
Export("env")
|
|
|
|
# build subdirs, the build order is dependent on link order.
|
|
|
|
SConscript("core/SCsub")
|
|
SConscript("servers/SCsub")
|
|
SConscript("scene/SCsub")
|
|
SConscript("editor/SCsub")
|
|
SConscript("drivers/SCsub")
|
|
|
|
SConscript("platform/SCsub")
|
|
SConscript("modules/SCsub")
|
|
SConscript("main/SCsub")
|
|
|
|
SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
|
|
|
|
# Microsoft Visual Studio Project Generation
|
|
if env["vsproj"]:
|
|
env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
|
|
methods.generate_vs_project(env, GetOption("num_jobs"))
|
|
methods.generate_cpp_hint_file("cpp.hint")
|
|
|
|
# Check for the existence of headers
|
|
conf = Configure(env)
|
|
if "check_c_headers" in env:
|
|
for header in env["check_c_headers"]:
|
|
if conf.CheckCHeader(header[0]):
|
|
env.AppendUnique(CPPDEFINES=[header[1]])
|
|
|
|
elif selected_platform != "":
|
|
if selected_platform == "list":
|
|
print("The following platforms are available:\n")
|
|
else:
|
|
print('Invalid target platform "' + selected_platform + '".')
|
|
print("The following platforms were detected:\n")
|
|
|
|
for x in platform_list:
|
|
print("\t" + x)
|
|
|
|
print("\nPlease run SCons again and select a valid platform: platform=<string>")
|
|
|
|
if selected_platform == "list":
|
|
# Exit early to suppress the rest of the built-in SCons messages
|
|
sys.exit(0)
|
|
else:
|
|
sys.exit(255)
|
|
|
|
# The following only makes sense when the env is defined, and assumes it is
|
|
if "env" in locals():
|
|
screen = sys.stdout
|
|
# Progress reporting is not available in non-TTY environments since it
|
|
# messes with the output (for example, when writing to a file)
|
|
show_progress = env["progress"] and sys.stdout.isatty()
|
|
node_count = 0
|
|
node_count_max = 0
|
|
node_count_interval = 1
|
|
node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
|
|
|
|
import time, math
|
|
|
|
class cache_progress:
|
|
# The default is 1 GB cache and 12 hours half life
|
|
def __init__(self, path=None, limit=1073741824, half_life=43200):
|
|
self.path = path
|
|
self.limit = limit
|
|
self.exponent_scale = math.log(2) / half_life
|
|
if env["verbose"] and path != None:
|
|
screen.write(
|
|
"Current cache limit is {} (used: {})\n".format(
|
|
self.convert_size(limit), self.convert_size(self.get_size(path))
|
|
)
|
|
)
|
|
self.delete(self.file_list())
|
|
|
|
def __call__(self, node, *args, **kw):
|
|
global node_count, node_count_max, node_count_interval, node_count_fname, show_progress
|
|
if show_progress:
|
|
# Print the progress percentage
|
|
node_count += node_count_interval
|
|
if node_count_max > 0 and node_count <= node_count_max:
|
|
screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
|
|
screen.flush()
|
|
elif node_count_max > 0 and node_count > node_count_max:
|
|
screen.write("\r[100%] ")
|
|
screen.flush()
|
|
else:
|
|
screen.write("\r[Initial build] ")
|
|
screen.flush()
|
|
|
|
def delete(self, files):
|
|
if len(files) == 0:
|
|
return
|
|
if env["verbose"]:
|
|
# Utter something
|
|
screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
|
|
[os.remove(f) for f in files]
|
|
|
|
def file_list(self):
|
|
if self.path is None:
|
|
# Nothing to do
|
|
return []
|
|
# Gather a list of (filename, (size, atime)) within the
|
|
# cache directory
|
|
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]
|
|
if file_stat == []:
|
|
# Nothing to do
|
|
return []
|
|
# Weight the cache files by size (assumed to be roughly
|
|
# proportional to the recompilation time) times an exponential
|
|
# decay since the ctime, and return a list with the entries
|
|
# (filename, size, weight).
|
|
current_time = time.time()
|
|
file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
|
|
# Sort by the most recently accessed files (most sensible to keep) first
|
|
file_stat.sort(key=lambda x: x[2])
|
|
# Search for the first entry where the storage limit is
|
|
# reached
|
|
sum, mark = 0, None
|
|
for i, x in enumerate(file_stat):
|
|
sum += x[1]
|
|
if sum > self.limit:
|
|
mark = i
|
|
break
|
|
if mark is None:
|
|
return []
|
|
else:
|
|
return [x[0] for x in file_stat[mark:]]
|
|
|
|
def convert_size(self, size_bytes):
|
|
if size_bytes == 0:
|
|
return "0 bytes"
|
|
size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
|
|
i = int(math.floor(math.log(size_bytes, 1024)))
|
|
p = math.pow(1024, i)
|
|
s = round(size_bytes / p, 2)
|
|
return "%s %s" % (int(s) if i == 0 else s, size_name[i])
|
|
|
|
def get_size(self, start_path="."):
|
|
total_size = 0
|
|
for dirpath, dirnames, filenames in os.walk(start_path):
|
|
for f in filenames:
|
|
fp = os.path.join(dirpath, f)
|
|
total_size += os.path.getsize(fp)
|
|
return total_size
|
|
|
|
def progress_finish(target, source, env):
|
|
global node_count, progressor
|
|
with open(node_count_fname, "w") as f:
|
|
f.write("%d\n" % node_count)
|
|
progressor.delete(progressor.file_list())
|
|
|
|
try:
|
|
with open(node_count_fname) as f:
|
|
node_count_max = int(f.readline())
|
|
except:
|
|
pass
|
|
|
|
cache_directory = os.environ.get("SCONS_CACHE")
|
|
# Simple cache pruning, attached to SCons' progress callback. Trim the
|
|
# cache directory to a size not larger than cache_limit.
|
|
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
|
|
progressor = cache_progress(cache_directory, cache_limit)
|
|
Progress(progressor, interval=node_count_interval)
|
|
|
|
progress_finish_command = Command("progress_finish", [], progress_finish)
|
|
AlwaysBuild(progress_finish_command)
|