godot/modules/mono
Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
  -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
  -o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```

This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.

This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.

Part of #33027.
2020-05-14 16:54:55 +02:00
..
build_scripts C#: Support for building with the dotnet CLI 2020-05-11 08:17:37 +02:00
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
editor Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
glue Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
mono_gd Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
utils Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py Mono: Use msbuild instead of nuget.exe for restoring 2020-05-09 19:45:04 +02:00
csharp_script.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
csharp_script.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
managed_callable.cpp C#/Mono: Check assembly version when loading 2020-05-09 20:54:16 +02:00
managed_callable.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
mono_gc_handle.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mono_gc_handle.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_types.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Mono/C#: Add iOS support 2020-03-31 09:37:16 +02:00
signal_awaiter_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
signal_awaiter_utils.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00