godot/scene
2021-10-27 20:41:14 +02:00
..
2d Fix potential null pointer use, based on #54094 fix 2021-10-27 20:41:14 +02:00
3d Fix potential null pointer use, based on #54094 fix 2021-10-27 20:41:14 +02:00
animation GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Fix missing argument names in bindings 2021-10-09 00:20:10 +02:00
main Executing AcceptDialog.push_input no longer crashes 2021-10-09 20:33:29 +00:00
resources Fix auto LOD generation for blendshapes. 2021-10-09 20:31:28 +02:00
register_scene_types.cpp Merge pull request #53354 from reduz/remove-clipped-camera 2021-10-04 17:19:15 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00