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288 lines
8.4 KiB
C++
288 lines
8.4 KiB
C++
/*************************************************************************/
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/* audio_filter_sw.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_filter_sw.h"
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void AudioFilterSW::set_mode(Mode p_mode) {
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mode = p_mode;
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}
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void AudioFilterSW::set_cutoff(float p_cutoff) {
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cutoff = p_cutoff;
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}
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void AudioFilterSW::set_resonance(float p_resonance) {
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resonance = p_resonance;
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}
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void AudioFilterSW::set_gain(float p_gain) {
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gain = p_gain;
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}
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void AudioFilterSW::set_sampling_rate(float p_srate) {
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sampling_rate = p_srate;
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}
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void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) {
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int sr_limit = (sampling_rate / 2) + 512;
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double final_cutoff = (cutoff > sr_limit) ? sr_limit : cutoff;
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if (final_cutoff < 1) final_cutoff = 1; //don't allow less than this
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double omega = 2.0 * Math_PI * final_cutoff / sampling_rate;
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double sin_v = Math::sin(omega);
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double cos_v = Math::cos(omega);
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double Q = resonance;
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if (Q <= 0.0) {
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Q = 0.0001;
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}
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if (mode == BANDPASS)
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Q *= 2.0;
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else if (mode == PEAK)
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Q *= 3.0;
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double tmpgain = gain;
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if (tmpgain < 0.001)
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tmpgain = 0.001;
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if (stages > 1) {
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Q = (Q > 1.0 ? Math::pow(Q, 1.0 / stages) : Q);
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tmpgain = Math::pow(tmpgain, 1.0 / (stages + 1));
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}
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double alpha = sin_v / (2 * Q);
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double a0 = 1.0 + alpha;
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switch (mode) {
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case LOWPASS: {
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p_coeffs->b0 = (1.0 - cos_v) / 2.0;
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p_coeffs->b1 = 1.0 - cos_v;
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p_coeffs->b2 = (1.0 - cos_v) / 2.0;
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p_coeffs->a1 = -2.0 * cos_v;
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p_coeffs->a2 = 1.0 - alpha;
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} break;
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case HIGHPASS: {
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p_coeffs->b0 = (1.0 + cos_v) / 2.0;
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p_coeffs->b1 = -(1.0 + cos_v);
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p_coeffs->b2 = (1.0 + cos_v) / 2.0;
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p_coeffs->a1 = -2.0 * cos_v;
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p_coeffs->a2 = 1.0 - alpha;
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} break;
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case BANDPASS: {
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p_coeffs->b0 = alpha * sqrt(Q + 1);
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p_coeffs->b1 = 0.0;
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p_coeffs->b2 = -alpha * sqrt(Q + 1);
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p_coeffs->a1 = -2.0 * cos_v;
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p_coeffs->a2 = 1.0 - alpha;
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} break;
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case NOTCH: {
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p_coeffs->b0 = 1.0;
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p_coeffs->b1 = -2.0 * cos_v;
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p_coeffs->b2 = 1.0;
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p_coeffs->a1 = -2.0 * cos_v;
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p_coeffs->a2 = 1.0 - alpha;
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} break;
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case PEAK: {
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p_coeffs->b0 = (1.0 + alpha * tmpgain);
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p_coeffs->b1 = (-2.0 * cos_v);
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p_coeffs->b2 = (1.0 - alpha * tmpgain);
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p_coeffs->a1 = -2 * cos_v;
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p_coeffs->a2 = (1 - alpha / tmpgain);
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} break;
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case BANDLIMIT: {
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//this one is extra tricky
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double hicutoff = resonance;
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double centercutoff = (cutoff + resonance) / 2.0;
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double bandwidth = (Math::log(centercutoff) - Math::log(hicutoff)) / Math::log((double)2);
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omega = 2.0 * Math_PI * centercutoff / sampling_rate;
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alpha = Math::sin(omega) * Math::sinh(Math::log((double)2) / 2 * bandwidth * omega / Math::sin(omega));
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a0 = 1 + alpha;
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p_coeffs->b0 = alpha;
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p_coeffs->b1 = 0;
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p_coeffs->b2 = -alpha;
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p_coeffs->a1 = -2 * Math::cos(omega);
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p_coeffs->a2 = 1 - alpha;
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} break;
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case LOWSHELF: {
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double tmpq = Math::sqrt(Q);
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if (tmpq <= 0)
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tmpq = 0.001;
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double beta = Math::sqrt(tmpgain) / tmpq;
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a0 = (tmpgain + 1.0) + (tmpgain - 1.0) * cos_v + beta * sin_v;
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p_coeffs->b0 = tmpgain * ((tmpgain + 1.0) - (tmpgain - 1.0) * cos_v + beta * sin_v);
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p_coeffs->b1 = 2.0 * tmpgain * ((tmpgain - 1.0) - (tmpgain + 1.0) * cos_v);
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p_coeffs->b2 = tmpgain * ((tmpgain + 1.0) - (tmpgain - 1.0) * cos_v - beta * sin_v);
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p_coeffs->a1 = -2.0 * ((tmpgain - 1.0) + (tmpgain + 1.0) * cos_v);
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p_coeffs->a2 = ((tmpgain + 1.0) + (tmpgain - 1.0) * cos_v - beta * sin_v);
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} break;
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case HIGHSHELF: {
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double tmpq = Math::sqrt(Q);
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if (tmpq <= 0)
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tmpq = 0.001;
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double beta = Math::sqrt(tmpgain) / tmpq;
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a0 = (tmpgain + 1.0) - (tmpgain - 1.0) * cos_v + beta * sin_v;
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p_coeffs->b0 = tmpgain * ((tmpgain + 1.0) + (tmpgain - 1.0) * cos_v + beta * sin_v);
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p_coeffs->b1 = -2.0 * tmpgain * ((tmpgain - 1.0) + (tmpgain + 1.0) * cos_v);
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p_coeffs->b2 = tmpgain * ((tmpgain + 1.0) + (tmpgain - 1.0) * cos_v - beta * sin_v);
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p_coeffs->a1 = 2.0 * ((tmpgain - 1.0) - (tmpgain + 1.0) * cos_v);
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p_coeffs->a2 = ((tmpgain + 1.0) - (tmpgain - 1.0) * cos_v - beta * sin_v);
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} break;
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};
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p_coeffs->b0 /= a0;
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p_coeffs->b1 /= a0;
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p_coeffs->b2 /= a0;
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p_coeffs->a1 /= 0.0 - a0;
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p_coeffs->a2 /= 0.0 - a0;
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//undenormalise
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/* p_coeffs->b0=undenormalise(p_coeffs->b0);
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p_coeffs->b1=undenormalise(p_coeffs->b1);
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p_coeffs->b2=undenormalise(p_coeffs->b2);
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p_coeffs->a1=undenormalise(p_coeffs->a1);
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p_coeffs->a2=undenormalise(p_coeffs->a2);*/
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}
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void AudioFilterSW::set_stages(int p_stages) { //adjust for multiple stages
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stages = p_stages;
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}
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/* Fouriertransform kernel to obtain response */
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float AudioFilterSW::get_response(float p_freq, Coeffs *p_coeffs) {
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float freq = p_freq / sampling_rate * Math_PI * 2.0f;
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float cx = p_coeffs->b0, cy = 0.0;
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cx += cos(freq) * p_coeffs->b1;
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cy -= sin(freq) * p_coeffs->b1;
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cx += cos(2 * freq) * p_coeffs->b2;
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cy -= sin(2 * freq) * p_coeffs->b2;
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float H = cx * cx + cy * cy;
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cx = 1.0;
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cy = 0.0;
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cx -= cos(freq) * p_coeffs->a1;
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cy += sin(freq) * p_coeffs->a1;
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cx -= cos(2 * freq) * p_coeffs->a2;
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cy += sin(2 * freq) * p_coeffs->a2;
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H = H / (cx * cx + cy * cy);
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return H;
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}
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AudioFilterSW::AudioFilterSW() {
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sampling_rate = 44100;
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resonance = 0.5;
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cutoff = 5000;
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gain = 1.0;
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mode = LOWPASS;
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stages = 1;
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}
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AudioFilterSW::Processor::Processor() {
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set_filter(NULL);
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}
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void AudioFilterSW::Processor::set_filter(AudioFilterSW *p_filter, bool p_clear_history) {
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if (p_clear_history) {
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ha1 = ha2 = hb1 = hb2 = 0;
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}
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filter = p_filter;
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}
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void AudioFilterSW::Processor::update_coeffs(int p_interp_buffer_len) {
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if (!filter)
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return;
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if (p_interp_buffer_len) { //interpolate
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Coeffs old_coeffs = coeffs;
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filter->prepare_coefficients(&coeffs);
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incr_coeffs.a1 = (coeffs.a1 - old_coeffs.a1) / p_interp_buffer_len;
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incr_coeffs.a2 = (coeffs.a2 - old_coeffs.a2) / p_interp_buffer_len;
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incr_coeffs.b0 = (coeffs.b0 - old_coeffs.b0) / p_interp_buffer_len;
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incr_coeffs.b1 = (coeffs.b1 - old_coeffs.b1) / p_interp_buffer_len;
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incr_coeffs.b2 = (coeffs.b2 - old_coeffs.b2) / p_interp_buffer_len;
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coeffs = old_coeffs;
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} else {
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filter->prepare_coefficients(&coeffs);
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}
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}
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void AudioFilterSW::Processor::process(float *p_samples, int p_amount, int p_stride, bool p_interpolate) {
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if (!filter)
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return;
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if (p_interpolate) {
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for (int i = 0; i < p_amount; i++) {
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process_one_interp(*p_samples);
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p_samples += p_stride;
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}
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} else {
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for (int i = 0; i < p_amount; i++) {
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process_one(*p_samples);
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p_samples += p_stride;
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}
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}
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}
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