godot/servers
2017-09-03 14:54:15 -03:00
..
arvr Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio Merge pull request #10846 from hpvb/fix-sign-compare 2017-09-01 21:52:55 +02:00
physics -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 2017-09-03 14:54:15 -03:00
physics_2d Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
visual Added transmission shader parameter. 2017-09-03 10:30:37 -03:00
arvr_server.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
arvr_server.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_server.cpp Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
audio_server.h Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
physics_2d_server.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
physics_2d_server.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
physics_server.cpp Fix typo 'inetria' to 'inertia' 2017-09-01 01:32:29 +07:00
physics_server.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
register_server_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_server_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Merge pull request #8567 from BastiaanOlij/ar_vr_server 2017-07-31 13:29:18 +02:00
server_wrap_mt_common.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server.cpp Renderer/Simulator flags 2017-08-30 14:22:43 +02:00
visual_server.h Merge pull request #10858 from letheed/add-shadow_filter-variant 2017-09-02 12:13:01 +02:00