godot/modules/mono/editor/bindings_generator.h
Ignacio Etcheverry 270af6fa08 Re-write mono module editor code in C#
Make the build system automatically build the C# Api assemblies to be shipped with the editor.
Make the editor, editor player and debug export templates use Api assemblies built with debug symbols.
Always run MSBuild to build the editor tools and Api assemblies when building Godot.
Several bugs fixed related to assembly hot reloading and restoring state.
Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException.
2019-07-05 09:38:23 +02:00

637 lines
19 KiB
C++

/*************************************************************************/
/* bindings_generator.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BINDINGS_GENERATOR_H
#define BINDINGS_GENERATOR_H
#include "core/class_db.h"
#include "core/string_builder.h"
#include "editor/doc/doc_data.h"
#include "editor/editor_help.h"
#ifdef DEBUG_METHODS_ENABLED
#include "core/ustring.h"
class BindingsGenerator {
struct ConstantInterface {
String name;
String proxy_name;
int value;
const DocData::ConstantDoc *const_doc;
ConstantInterface() {}
ConstantInterface(const String &p_name, const String &p_proxy_name, int p_value) {
name = p_name;
proxy_name = p_proxy_name;
value = p_value;
}
};
struct EnumInterface {
StringName cname;
List<ConstantInterface> constants;
_FORCE_INLINE_ bool operator==(const EnumInterface &p_ienum) const {
return p_ienum.cname == cname;
}
EnumInterface() {}
EnumInterface(const StringName &p_cname) {
cname = p_cname;
}
};
struct PropertyInterface {
StringName cname;
String proxy_name;
int index;
StringName setter;
StringName getter;
const DocData::PropertyDoc *prop_doc;
};
struct TypeReference {
StringName cname;
bool is_enum;
TypeReference() :
is_enum(false) {
}
TypeReference(const StringName &p_cname) :
cname(p_cname),
is_enum(false) {
}
};
struct ArgumentInterface {
enum DefaultParamMode {
CONSTANT,
NULLABLE_VAL,
NULLABLE_REF
};
TypeReference type;
String name;
String default_argument;
DefaultParamMode def_param_mode;
ArgumentInterface() {
def_param_mode = CONSTANT;
}
};
struct MethodInterface {
String name;
StringName cname;
/**
* Name of the C# method
*/
String proxy_name;
/**
* [TypeInterface::name] of the return type
*/
TypeReference return_type;
/**
* Determines if the method has a variable number of arguments (VarArg)
*/
bool is_vararg;
/**
* Virtual methods ("virtual" as defined by the Godot API) are methods that by default do nothing,
* but can be overridden by the user to add custom functionality.
* e.g.: _ready, _process, etc.
*/
bool is_virtual;
/**
* Determines if the call should fallback to Godot's object.Call(string, params) in C#.
*/
bool requires_object_call;
/**
* Determines if the method visibility is `internal` (visible only to files in the same assembly).
* Currently, we only use this for methods that are not meant to be exposed,
* but are required by properties as getters or setters.
* Methods that are not meant to be exposed are those that begin with underscore and are not virtual.
*/
bool is_internal;
List<ArgumentInterface> arguments;
const DocData::MethodDoc *method_doc;
bool is_deprecated;
String deprecation_message;
void add_argument(const ArgumentInterface &argument) {
arguments.push_back(argument);
}
MethodInterface() {
is_vararg = false;
is_virtual = false;
requires_object_call = false;
is_internal = false;
method_doc = NULL;
is_deprecated = false;
}
};
struct TypeInterface {
/**
* Identifier name for this type.
* Also used to format [c_out].
*/
String name;
StringName cname;
/**
* Identifier name of the base class.
*/
StringName base_name;
/**
* Name of the C# class
*/
String proxy_name;
ClassDB::APIType api_type;
bool is_enum;
bool is_object_type;
bool is_singleton;
bool is_reference;
/**
* Used only by Object-derived types.
* Determines if this type is not abstract (incomplete).
* e.g.: CanvasItem cannot be instantiated.
*/
bool is_instantiable;
/**
* Used only by Object-derived types.
* Determines if the C# class owns the native handle and must free it somehow when disposed.
* e.g.: Reference types must notify when the C# instance is disposed, for proper refcounting.
*/
bool memory_own;
// !! The comments of the following fields make reference to other fields via square brackets, e.g.: [field_name]
// !! When renaming those fields, make sure to rename their references in the comments
// --- C INTERFACE ---
static const char *DEFAULT_VARARG_C_IN;
/**
* One or more statements that manipulate the parameter before being passed as argument of a ptrcall.
* If the statement adds a local that must be passed as the argument instead of the parameter,
* the name of that local must be specified with [c_arg_in].
* For variadic methods, this field is required and, if empty, [DEFAULT_VARARG_C_IN] is used instead.
* Formatting elements:
* %0: [c_type] of the parameter
* %1: name of the parameter
*/
String c_in;
/**
* Determines the expression that will be passed as argument to ptrcall.
* By default the value equals the name of the parameter,
* this varies for types that require special manipulation via [c_in].
* Formatting elements:
* %0 or %s: name of the parameter
*/
String c_arg_in;
/**
* One or more statements that determine how a variable of this type is returned from a function.
* It must contain the return statement(s).
* Formatting elements:
* %0: [c_type_out] of the return type
* %1: name of the variable to be returned
* %2: [name] of the return type
*/
String c_out;
/**
* The actual expected type, as seen (in most cases) in Variant copy constructors
* Used for the type of the return variable and to format [c_in].
* The value must be the following depending of the type:
* Object-derived types: Object*
* Other types: [name]
* -- Exceptions --
* VarArg (fictitious type to represent variable arguments): Array
* float: double (because ptrcall only supports double)
* int: int64_t (because ptrcall only supports int64_t and uint64_t)
* Reference types override this for the type of the return variable: Ref<Reference>
*/
String c_type;
/**
* Determines the type used for parameters in function signatures.
*/
String c_type_in;
/**
* Determines the return type used for function signatures.
* Also used to construct a default value to return in case of errors,
* and to format [c_out].
*/
String c_type_out;
// --- C# INTERFACE ---
/**
* An expression that overrides the way the parameter is passed to the internal call.
* If empty, the parameter is passed as is.
* Formatting elements:
* %0 or %s: name of the parameter
*/
String cs_in;
/**
* One or more statements that determine how a variable of this type is returned from a method.
* It must contain the return statement(s).
* Formatting elements:
* %0: internal method call statement
* %1: [cs_type] of the return type
* %2: [im_type_out] of the return type
*/
String cs_out;
/**
* Type used for method signatures, both for parameters and the return type.
* Same as [proxy_name] except for variable arguments (VarArg) and collections (which include the namespace).
*/
String cs_type;
/**
* Type used for parameters of internal call methods.
*/
String im_type_in;
/**
* Type used for the return type of internal call methods.
*/
String im_type_out;
const DocData::ClassDoc *class_doc;
List<ConstantInterface> constants;
List<EnumInterface> enums;
List<PropertyInterface> properties;
List<MethodInterface> methods;
const MethodInterface *find_method_by_name(const StringName &p_cname) const {
for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
if (E->get().cname == p_cname)
return &E->get();
}
return NULL;
}
const PropertyInterface *find_property_by_name(const StringName &p_cname) const {
for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
if (E->get().cname == p_cname)
return &E->get();
}
return NULL;
}
const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const {
for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
if (E->get().proxy_name == p_proxy_name)
return &E->get();
}
return NULL;
}
private:
static void _init_value_type(TypeInterface &itype) {
itype.proxy_name = itype.name;
itype.c_type = itype.name;
itype.cs_type = itype.proxy_name;
itype.im_type_in = "ref " + itype.proxy_name;
itype.im_type_out = itype.proxy_name;
itype.class_doc = &EditorHelp::get_doc_data()->class_list[itype.proxy_name];
}
public:
static TypeInterface create_value_type(const String &p_name) {
TypeInterface itype;
itype.name = p_name;
itype.cname = StringName(p_name);
_init_value_type(itype);
return itype;
}
static TypeInterface create_value_type(const StringName &p_name) {
TypeInterface itype;
itype.name = p_name.operator String();
itype.cname = p_name;
_init_value_type(itype);
return itype;
}
static TypeInterface create_object_type(const StringName &p_cname, ClassDB::APIType p_api_type) {
TypeInterface itype;
itype.name = p_cname;
itype.cname = p_cname;
itype.proxy_name = itype.name.begins_with("_") ? itype.name.substr(1, itype.name.length()) : itype.name;
itype.api_type = p_api_type;
itype.is_object_type = true;
itype.class_doc = &EditorHelp::get_doc_data()->class_list[itype.proxy_name];
return itype;
}
static void create_placeholder_type(TypeInterface &r_itype, const StringName &p_cname) {
r_itype.name = p_cname;
r_itype.cname = p_cname;
r_itype.proxy_name = r_itype.name;
r_itype.c_type = r_itype.name;
r_itype.c_type_in = "MonoObject*";
r_itype.c_type_out = "MonoObject*";
r_itype.cs_type = r_itype.proxy_name;
r_itype.im_type_in = r_itype.proxy_name;
r_itype.im_type_out = r_itype.proxy_name;
}
static void postsetup_enum_type(TypeInterface &r_enum_itype) {
// C interface for enums is the same as that of 'uint32_t'. Remember to apply
// any of the changes done here to the 'uint32_t' type interface as well.
r_enum_itype.c_arg_in = "&%s_in";
{
// The expected types for parameters and return value in ptrcall are 'int64_t' or 'uint64_t'.
r_enum_itype.c_in = "\t%0 %1_in = (%0)%1;\n";
r_enum_itype.c_out = "\treturn (%0)%1;\n";
r_enum_itype.c_type = "int64_t";
}
r_enum_itype.c_type_in = "int32_t";
r_enum_itype.c_type_out = r_enum_itype.c_type_in;
r_enum_itype.cs_type = r_enum_itype.proxy_name;
r_enum_itype.cs_in = "(int)%s";
r_enum_itype.cs_out = "return (%1)%0;";
r_enum_itype.im_type_in = "int";
r_enum_itype.im_type_out = "int";
r_enum_itype.class_doc = &EditorHelp::get_doc_data()->class_list[r_enum_itype.proxy_name];
}
TypeInterface() {
api_type = ClassDB::API_NONE;
is_enum = false;
is_object_type = false;
is_singleton = false;
is_reference = false;
is_instantiable = false;
memory_own = false;
c_arg_in = "%s";
class_doc = NULL;
}
};
struct InternalCall {
String name;
String im_type_out; // Return type for the C# method declaration. Also used as companion of [unique_siq]
String im_sig; // Signature for the C# method declaration
String unique_sig; // Unique signature to avoid duplicates in containers
bool editor_only;
InternalCall() {}
InternalCall(const String &p_name, const String &p_im_type_out, const String &p_im_sig = String(), const String &p_unique_sig = String()) {
name = p_name;
im_type_out = p_im_type_out;
im_sig = p_im_sig;
unique_sig = p_unique_sig;
editor_only = false;
}
InternalCall(ClassDB::APIType api_type, const String &p_name, const String &p_im_type_out, const String &p_im_sig = String(), const String &p_unique_sig = String()) {
name = p_name;
im_type_out = p_im_type_out;
im_sig = p_im_sig;
unique_sig = p_unique_sig;
editor_only = api_type == ClassDB::API_EDITOR;
}
inline bool operator==(const InternalCall &p_a) const {
return p_a.unique_sig == unique_sig;
}
};
bool log_print_enabled;
OrderedHashMap<StringName, TypeInterface> obj_types;
Map<StringName, TypeInterface> placeholder_types;
Map<StringName, TypeInterface> builtin_types;
Map<StringName, TypeInterface> enum_types;
List<EnumInterface> global_enums;
List<ConstantInterface> global_constants;
List<InternalCall> method_icalls;
Map<const MethodInterface *, const InternalCall *> method_icalls_map;
List<const InternalCall *> generated_icall_funcs;
List<InternalCall> core_custom_icalls;
List<InternalCall> editor_custom_icalls;
Map<StringName, List<StringName> > blacklisted_methods;
void _initialize_blacklisted_methods();
struct NameCache {
StringName type_void;
StringName type_Array;
StringName type_Dictionary;
StringName type_Variant;
StringName type_VarArg;
StringName type_Object;
StringName type_Reference;
StringName type_String;
StringName type_at_GlobalScope;
StringName enum_Error;
StringName type_sbyte;
StringName type_short;
StringName type_int;
StringName type_long;
StringName type_byte;
StringName type_ushort;
StringName type_uint;
StringName type_ulong;
StringName type_float;
StringName type_double;
NameCache() {
type_void = StaticCString::create("void");
type_Array = StaticCString::create("Array");
type_Dictionary = StaticCString::create("Dictionary");
type_Variant = StaticCString::create("Variant");
type_VarArg = StaticCString::create("VarArg");
type_Object = StaticCString::create("Object");
type_Reference = StaticCString::create("Reference");
type_String = StaticCString::create("String");
type_at_GlobalScope = StaticCString::create("@GlobalScope");
enum_Error = StaticCString::create("Error");
type_sbyte = StaticCString::create("sbyte");
type_short = StaticCString::create("short");
type_int = StaticCString::create("int");
type_long = StaticCString::create("long");
type_byte = StaticCString::create("byte");
type_ushort = StaticCString::create("ushort");
type_uint = StaticCString::create("uint");
type_ulong = StaticCString::create("ulong");
type_float = StaticCString::create("float");
type_double = StaticCString::create("double");
}
private:
NameCache(const NameCache &);
NameCache &operator=(const NameCache &);
};
NameCache name_cache;
const List<InternalCall>::Element *find_icall_by_name(const String &p_name, const List<InternalCall> &p_list) {
const List<InternalCall>::Element *it = p_list.front();
while (it) {
if (it->get().name == p_name) return it;
it = it->next();
}
return NULL;
}
const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const {
for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) {
if (E->get().name == p_name)
return &E->get();
}
return NULL;
}
inline String get_unique_sig(const TypeInterface &p_type) {
if (p_type.is_reference)
return "Ref";
else if (p_type.is_object_type)
return "Obj";
else if (p_type.is_enum)
return "int";
return p_type.name;
}
String bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype);
int _determine_enum_prefix(const EnumInterface &p_ienum);
void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length);
void _generate_method_icalls(const TypeInterface &p_itype);
const TypeInterface *_get_type_or_null(const TypeReference &p_typeref);
const TypeInterface *_get_type_or_placeholder(const TypeReference &p_typeref);
StringName _get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta);
StringName _get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta);
void _default_argument_from_variant(const Variant &p_val, ArgumentInterface &r_iarg);
void _populate_object_type_interfaces();
void _populate_builtin_type_interfaces();
void _populate_global_constants();
Error _generate_cs_type(const TypeInterface &itype, const String &p_output_file);
Error _generate_cs_property(const TypeInterface &p_itype, const PropertyInterface &p_iprop, StringBuilder &p_output);
Error _generate_cs_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, int &p_method_bind_count, StringBuilder &p_output);
void _generate_global_constants(StringBuilder &p_output);
Error _generate_glue_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, StringBuilder &p_output);
Error _save_file(const String &p_path, const StringBuilder &p_content);
void _log(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
void _initialize();
public:
Error generate_cs_core_project(const String &p_proj_dir, Vector<String> &r_compile_files);
Error generate_cs_editor_project(const String &p_proj_dir, Vector<String> &r_compile_items);
Error generate_cs_api(const String &p_output_dir);
Error generate_glue(const String &p_output_dir);
_FORCE_INLINE_ bool is_log_print_enabled() { return log_print_enabled; }
_FORCE_INLINE_ void set_log_print_enabled(bool p_enabled) { log_print_enabled = p_enabled; }
static uint32_t get_version();
static void handle_cmdline_args(const List<String> &p_cmdline_args);
BindingsGenerator() :
log_print_enabled(true) {
_initialize();
}
};
#endif
#endif // BINDINGS_GENERATOR_H