godot/modules/opensimplex
Sacha Waked d5ea412848
Updated open-simplex to have const noise functions
"open-simplex-noise-in-c" now updated to master and "opensimplex" module refactored accordingly

(cherry picked from commit 7e2b88a7eb)
2020-12-09 11:22:04 +01:00
..
doc_classes Increase the maximum number of octaves in OpenSimplexNoise to 9 2020-02-06 13:02:08 +01:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
noise_texture.cpp NoiseTexture: prevent race condition because of Ref::unref() 2020-04-16 12:47:18 +02:00
noise_texture.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
open_simplex_noise.cpp Updated open-simplex to have const noise functions 2020-12-09 11:22:04 +01:00
open_simplex_noise.h Updated open-simplex to have const noise functions 2020-12-09 11:22:04 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-25 11:38:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00