godot/platform/android/net_socket_android.h
Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
2020-05-14 16:54:55 +02:00

78 lines
3.4 KiB
C++

/*************************************************************************/
/* net_socket_android.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef NET_SOCKET_ANDROID_H
#define NET_SOCKET_ANDROID_H
#include "drivers/unix/net_socket_posix.h"
#include <jni.h>
/**
* Specialized NetSocket implementation for Android.
*
* Some devices requires Android-specific code to acquire a MulticastLock
* before sockets are allowed to receive broadcast and multicast packets.
* This implementation calls into Java code and automatically acquire/release
* the lock when broadcasting is enabled/disabled on a socket, or that socket
* joins/leaves a multicast group.
*/
class NetSocketAndroid : public NetSocketPosix {
private:
static jobject net_utils;
static jclass cls;
static jmethodID _multicast_lock_acquire;
static jmethodID _multicast_lock_release;
bool wants_broadcast = false;
int multicast_groups = 0;
static void multicast_lock_acquire();
static void multicast_lock_release();
protected:
static NetSocket *_create_func();
public:
static void make_default();
static void setup(jobject p_net_utils);
virtual void close();
virtual Error set_broadcasting_enabled(bool p_enabled);
virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name);
virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name);
NetSocketAndroid() {}
~NetSocketAndroid();
};
#endif