godot/drivers/vulkan
reduz 280f334f81 Reorganize RenderingDevice barriers
-Removed sync to draw, now everything syncs to draw by default.
-Fixed many validation layer errors.
-Added support for VkImageViewUsageCreateInfo to fix validation layer warnings.
-Texture, buffer, raster and compute functions now all allow spcifying which barriers will be used.
2021-01-26 10:24:12 -03:00
..
rendering_device_vulkan.cpp Reorganize RenderingDevice barriers 2021-01-26 10:24:12 -03:00
rendering_device_vulkan.h Reorganize RenderingDevice barriers 2021-01-26 10:24:12 -03:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
vulkan_context.cpp Reorganize RenderingDevice barriers 2021-01-26 10:24:12 -03:00
vulkan_context.h Add named resources and debug labels in RenderDoc 2021-01-25 20:04:13 -08:00