godot/scene
2020-10-03 10:54:14 -07:00
..
2d Remove area or body from map before emitting signals. 2020-10-02 17:01:47 +01:00
3d Use full float UVs in Sprite3D 2020-10-03 10:54:14 -07:00
animation Revert "bug with Tween.is_active, fixes #39760" 2020-08-25 12:58:40 +02:00
audio
debugger Fix debugger not getting focused on break on Windows 2020-07-21 01:09:17 +02:00
gui Merge pull request #37226 from arrowinaknee/fix-node-config-warnings 2020-10-01 14:04:26 +02:00
main Merge pull request #37226 from arrowinaknee/fix-node-config-warnings 2020-10-01 14:04:26 +02:00
resources [3.2] Optimizations for Fresnel and Texture nodes in visual shaders 2020-10-02 08:42:06 +03:00
register_scene_types.cpp [3.2] Added UniformRef visual shader node 2020-08-11 15:04:06 +03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub