godot/drivers
Omar El Sheikh 6c643af6a7 Fix Bugs w/ Octahedral Compression Implementation
Initial octahedral compression incorrectly wrote tangent to the buffer
using an offset of 3 rather than 4, losing the sign of the tangent
vector needed for things like tangent space for texturing mapping

GLES3 renderer used remove_custom_define rather than set_conditional to
change back to the default conditional state the scene shader should be
in
2021-08-04 21:48:56 -04:00
..
alsa Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
alsamidi Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
coreaudio Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
coremidi Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
dummy Clear glErrors instead of crashing when initializing GLES3 2021-06-21 17:53:24 +01:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
gles3 Fix Bugs w/ Octahedral Compression Implementation 2021-08-04 21:48:56 -04:00
gles_common Batching - fix item_batch_flags stale state 2021-05-23 12:39:15 +01:00
png Merge pull request #47854 from mortarroad/3.x-lossless-webp 2021-06-11 19:35:47 +02:00
pulseaudio Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
unix Remove unused code related to Travis CI 2021-07-06 11:19:56 +02:00
wasapi Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
windows Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
winmidi Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
xaudio2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_driver_types.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
register_driver_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00