godot/core/bind
Hugo Locurcio 21ad630e11
Expose OS data directory getter methods
This can be used by editor plugins and non-game applications to
store data in the correct directories according to the
XDG Base Directory specification.
2021-06-19 09:28:53 +02:00
..
core_bind.cpp Expose OS data directory getter methods 2021-06-19 09:28:53 +02:00
core_bind.h Expose OS data directory getter methods 2021-06-19 09:28:53 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00