godot/doc/classes/HingeJoint.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="HingeJoint" inherits="Joint" category="Core" version="3.0-beta">
<brief_description>
A hinge between two 3D bodies.
</brief_description>
<description>
Normaly uses the z-axis of body A as the hinge axis, another axis can be specified when adding it manually though.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="angular_limit/bias" type="float" setter="set_param" getter="get_param">
The speed with which the rotation across the axis perpendicular to the hinge gets corrected.
</member>
<member name="angular_limit/enable" type="bool" setter="set_flag" getter="get_flag">
If [code]true[/code] the hinges maximum and minimum rotation, defined by [member angular_limit/lower] and [member angular_limit/upper] has effects.
</member>
<member name="angular_limit/lower" type="float" setter="_set_lower_limit" getter="_get_lower_limit">
The minimum rotation. only active if [member angular_limit/enable] is [code]true[/code].
</member>
<member name="angular_limit/relaxation" type="float" setter="set_param" getter="get_param">
The lower this value, the more the rotation gets slowed down.
</member>
<member name="angular_limit/softness" type="float" setter="set_param" getter="get_param">
</member>
<member name="angular_limit/upper" type="float" setter="_set_upper_limit" getter="_get_upper_limit">
The maximum rotation. only active if [member angular_limit/enable] is [code]true[/code].
</member>
<member name="motor/enable" type="bool" setter="set_flag" getter="get_flag">
When activated, a motor turns the hinge.
</member>
<member name="motor/max_impulse" type="float" setter="set_param" getter="get_param">
Maximum acceleration for the motor.
</member>
<member name="motor/target_velocity" type="float" setter="set_param" getter="get_param">
Target speed for the motor.
</member>
<member name="params/bias" type="float" setter="set_param" getter="get_param">
The speed with wich the two bodies get pulled together when they move in different directions.
</member>
</members>
<constants>
<constant name="PARAM_BIAS" value="0">
The speed with wich the two bodies get pulled together when they move in different directions.
</constant>
<constant name="PARAM_LIMIT_UPPER" value="1">
The maximum rotation. only active if [member angular_limit/enable] is [code]true[/code].
</constant>
<constant name="PARAM_LIMIT_LOWER" value="2">
The minimum rotation. only active if [member angular_limit/enable] is [code]true[/code].
</constant>
<constant name="PARAM_LIMIT_BIAS" value="3">
The speed with which the rotation across the axis perpendicular to the hinge gets corrected.
</constant>
<constant name="PARAM_LIMIT_SOFTNESS" value="4">
</constant>
<constant name="PARAM_LIMIT_RELAXATION" value="5">
The lower this value, the more the rotation gets slowed down.
</constant>
<constant name="PARAM_MOTOR_TARGET_VELOCITY" value="6">
Target speed for the motor.
</constant>
<constant name="PARAM_MOTOR_MAX_IMPULSE" value="7">
Maximum acceleration for the motor.
</constant>
<constant name="PARAM_MAX" value="8">
End flag of PARAM_* constants, used internally.
</constant>
<constant name="FLAG_USE_LIMIT" value="0">
If [code]true[/code] the hinges maximum and minimum rotation, defined by [member angular_limit/lower] and [member angular_limit/upper] has effects.
</constant>
<constant name="FLAG_ENABLE_MOTOR" value="1">
When activated, a motor turns the hinge.
</constant>
<constant name="FLAG_MAX" value="2">
End flag of FLAG_* constants, used internally.
</constant>
</constants>
</class>