godot/drivers/gles3
Gilles Roudiere 2c5fa0947d Merge pull request #11672 from tagcup/fix_oren_nayar
Fix Oren-Nayar diffuse.
2017-09-29 13:47:38 +02:00
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shaders Merge pull request #11672 from tagcup/fix_oren_nayar 2017-09-29 13:47:38 +02:00
rasterizer_canvas_gles3.cpp Merge pull request #10897 from themindoverall/fix_box_select 2017-09-12 15:36:23 +02:00
rasterizer_canvas_gles3.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rasterizer_gles3.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rasterizer_gles3.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rasterizer_scene_gles3.cpp Added proximity and distance fade to SpatialMaterial 2017-09-21 15:20:28 -03:00
rasterizer_scene_gles3.h Added proximity and distance fade to SpatialMaterial 2017-09-21 15:20:28 -03:00
rasterizer_storage_gles3.cpp -Fixed redraw always on 3D viewprot bug 2017-09-23 17:28:28 -03:00
rasterizer_storage_gles3.h Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00
SCsub BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
shader_compiler_gles3.cpp Fixes to light shaders, should work now.. 2017-09-27 21:45:47 -03:00
shader_compiler_gles3.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shader_gles3.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shader_gles3.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00