91 lines
4.9 KiB
C++
91 lines
4.9 KiB
C++
/*************************************************************************/
|
|
/* register_server_types.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "register_server_types.h"
|
|
#include "globals.h"
|
|
|
|
#include "visual_server.h"
|
|
#include "audio_server.h"
|
|
#include "physics_server.h"
|
|
#include "physics_2d_server.h"
|
|
#include "spatial_sound_server.h"
|
|
#include "spatial_sound_2d_server.h"
|
|
#include "script_debugger_remote.h"
|
|
|
|
static void _debugger_get_resource_usage(List<ScriptDebuggerRemote::ResourceUsage>* r_usage) {
|
|
|
|
List<VS::TextureInfo> tinfo;
|
|
VS::get_singleton()->texture_debug_usage(&tinfo);
|
|
|
|
for (List<VS::TextureInfo>::Element *E=tinfo.front();E;E=E->next()) {
|
|
|
|
ScriptDebuggerRemote::ResourceUsage usage;
|
|
usage.path=E->get().path;
|
|
usage.vram=E->get().bytes;
|
|
usage.id=E->get().texture;
|
|
usage.type="Texture";
|
|
usage.format=itos(E->get().size.width)+"x"+itos(E->get().size.height)+" "+Image::get_format_name(E->get().format);
|
|
r_usage->push_back(usage);
|
|
}
|
|
|
|
}
|
|
|
|
void register_server_types() {
|
|
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("VisualServer",VisualServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("VS",VisualServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("AudioServer",AudioServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("AS",AudioServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("PhysicsServer",PhysicsServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("PS",PhysicsServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("Physics2DServer",Physics2DServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("PS2D",Physics2DServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("SpatialSoundServer",SpatialSound2DServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("SS",SpatialSound2DServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("SpatialSound2DServer",SpatialSound2DServer::get_singleton()) );
|
|
Globals::get_singleton()->add_singleton( Globals::Singleton("SS2D",SpatialSound2DServer::get_singleton()) );
|
|
|
|
|
|
ObjectTypeDB::register_virtual_type<Physics2DDirectBodyState>();
|
|
ObjectTypeDB::register_virtual_type<Physics2DDirectSpaceState>();
|
|
ObjectTypeDB::register_virtual_type<Physics2DShapeQueryResult>();
|
|
ObjectTypeDB::register_type<Physics2DTestMotionResult>();
|
|
ObjectTypeDB::register_type<Physics2DShapeQueryParameters>();
|
|
|
|
ObjectTypeDB::register_type<PhysicsShapeQueryParameters>();
|
|
ObjectTypeDB::register_virtual_type<PhysicsDirectBodyState>();
|
|
ObjectTypeDB::register_virtual_type<PhysicsDirectSpaceState>();
|
|
ObjectTypeDB::register_virtual_type<PhysicsShapeQueryResult>();
|
|
|
|
ScriptDebuggerRemote::resource_usage_func=_debugger_get_resource_usage;
|
|
}
|
|
|
|
void unregister_server_types(){
|
|
|
|
|
|
}
|