godot/modules/opensimplex
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
..
doc_classes doc: Drop unused 'category' property from header 2020-01-26 16:02:39 +01:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
config.py Remove redundant size property from NoiseTexture 2018-10-03 10:27:24 +02:00
noise_texture.cpp Make NoiseTexture threading more robust 2020-01-07 11:35:34 +01:00
noise_texture.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
open_simplex_noise.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
open_simplex_noise.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00