godot/platform/server
Rémi Verschelde f1cdb91f34 SCons: Remove unused DEBUG_MEMORY_ENABLED define
Its last use was removed in Godot 3.0, so it no longer makes sense to define.

Also removed `D3D_DEBUG_INFO` for Windows as it's likely a left over from a
long time ago pre-opensourcing when Godot had some form of Direct3D 9 support?

(cherry picked from commit dcf902df85)
2020-07-24 10:31:57 +02:00
..
detect.py SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
godot_server.cpp
logo.png
os_server.cpp Remove unused driver/dummy/audio_driver_dummy.h 2020-02-20 08:00:34 +01:00
os_server.h
platform_config.h
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00