godot/servers
Fabio Alessandrelli 92031098bf Move mixrate and latency definition to AudioServer
Each driver used to define the (same) project settings value, but the
setting names are not driver specific. Ovverriding is still possible via
platform tags.

(cherry picked from commit 90c7102b51)
2020-05-18 16:40:33 +02:00
..
arvr Exposing get_tracker_id for ARVRPositionalTracker to GDScript 2020-03-04 12:52:47 +01:00
audio Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
camera Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics Merge pull request #33615 from raphael10241024/fix_shape_change 2020-01-16 22:56:16 +01:00
physics_2d Assign zero to range when ConvexPolygonShape2D is empty. 2020-04-16 12:57:22 +02:00
visual Add MODULATE builtin to canvas item shaders 2020-05-04 00:10:24 +02:00
arvr_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
arvr_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_server.cpp Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
audio_server.h Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
camera_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_2d_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_2d_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_server_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_server_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
server_wrap_mt_common.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_server.cpp GLES2 disable half-float project setting 2020-05-04 13:11:23 +01:00
visual_server.h Items and draw calls added to IDE Monitor in '2d' section 2020-04-16 11:52:22 +01:00