godot/doc/classes/ConcavePolygonShape.xml
Rémi Verschelde 213a85521d doc: Sync classref with current source
Handle removal of Pool*Array types and other recent changes.
2020-02-18 14:02:02 +01:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ConcavePolygonShape" inherits="Shape" version="4.0">
<brief_description>
Concave polygon shape.
</brief_description>
<description>
Concave polygon shape resource, which can be set into a [PhysicsBody] or area. This shape is created by feeding a list of triangles.
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_faces" qualifiers="const">
<return type="PackedVector3Array">
</return>
<description>
Returns the faces (an array of triangles).
</description>
</method>
<method name="set_faces">
<return type="void">
</return>
<argument index="0" name="faces" type="PackedVector3Array">
</argument>
<description>
Sets the faces (an array of triangles).
</description>
</method>
</methods>
<constants>
</constants>
</class>